‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_missile_swarm.gsc File Reference

Go to the source code of this file.

Functions

function create_player_targeting_array (owner, team)
 
function init ()
 
function player_valid_target (player, team, owner)
 
function projectile_abort_think ()
 
function projectile_cam (player)
 
function projectile_death_think ()
 
function projectile_find_random_player (owner, team)
 
function projectile_find_target (acceptSkyExposure)
 
function projectile_find_target_killstreak (acceptSkyExposure)
 
function projectile_find_target_player (acceptExposedToSky)
 
function projectile_goal_move ()
 
function projectile_spawn (owner)
 
function projectile_spawn_utility (owner, target, origin, weapon, targetname, moveGoal)
 
function projectile_target_search (acceptSkyExposure, acquireTime, allowPlayerOffset)
 
function reset_sound_blocker (target)
 
function swarm_killstreak (hardpointType)
 
function swarm_killstreak_abort (owner, killstreak_id)
 
function swarm_killstreak_end (owner, detonate, killstreak_id)
 
function swarm_killstreak_fx ()
 
function swarm_killstreak_start (owner, killstreak_id)
 
function swarm_killstreak_watch_for_emp (owner, killstreak_id)
 
function swarm_think (owner, killstreak_id)
 
function target_sounds (targetent)
 
function target_stop_sounds (targetent)
 

Function Documentation

◆ create_player_targeting_array()

function create_player_targeting_array ( owner  ,
team   
)

Definition at line 735 of file _missile_swarm.gsc.

References player_valid_target().

Referenced by swarm_killstreak_start().

◆ init()

function init ( )

◆ player_valid_target()

function player_valid_target ( player  ,
team  ,
owner   
)

◆ projectile_abort_think()

function projectile_abort_think ( )

Definition at line 588 of file _missile_swarm.gsc.

References waittill_any().

Referenced by doMissileDrone(), and projectile_spawn().

◆ projectile_cam()

function projectile_cam ( player  )

Definition at line 365 of file _missile_swarm.gsc.

References spawn(), and WAIT_SERVER_FRAME.

Referenced by projectile_spawn_utility().

◆ projectile_death_think()

function projectile_death_think ( )

Definition at line 581 of file _missile_swarm.gsc.

Referenced by projectile_spawn().

◆ projectile_find_random_player()

function projectile_find_random_player ( owner  ,
team   
)

Definition at line 752 of file _missile_swarm.gsc.

References player_valid_target().

Referenced by projectile_goal_move(), and projectile_spawn().

◆ projectile_find_target()

function projectile_find_target ( acceptSkyExposure  )

◆ projectile_find_target_killstreak()

function projectile_find_target_killstreak ( acceptSkyExposure  )

Definition at line 622 of file _missile_swarm.gsc.

References cointoss(), dog_manager_get_dogs(), and end().

Referenced by projectile_find_target().

◆ projectile_find_target_player()

function projectile_find_target_player ( acceptExposedToSky  )

Definition at line 686 of file _missile_swarm.gsc.

References cointoss(), end(), and player_valid_target().

Referenced by projectile_find_target().

◆ projectile_goal_move()

function projectile_goal_move ( )

Definition at line 388 of file _missile_swarm.gsc.

References crossesNoFlyZone(), and projectile_find_random_player().

Referenced by projectile_spawn().

◆ projectile_spawn()

◆ projectile_spawn_utility()

function projectile_spawn_utility ( owner  ,
target  ,
origin  ,
weapon  ,
targetname  ,
moveGoal   
)

Definition at line 560 of file _missile_swarm.gsc.

References ENEMY_VEHICLE_ACTIVE, IS_TRUE, projectile_cam(), set(), and spawn().

Referenced by doMissileDrone(), and projectile_spawn().

◆ projectile_target_search()

function projectile_target_search ( acceptSkyExposure  ,
acquireTime  ,
allowPlayerOffset   
)

Definition at line 438 of file _missile_swarm.gsc.

References projectile_find_target(), target_sounds(), and waittill_any().

Referenced by projectile_spawn().

◆ reset_sound_blocker()

function reset_sound_blocker ( target  )

Definition at line 519 of file _missile_swarm.gsc.

Referenced by target_sounds().

◆ swarm_killstreak()

function swarm_killstreak ( hardpointType  )

Definition at line 56 of file _missile_swarm.gsc.

References killstreakStart(), and swarm_killstreak_start().

◆ swarm_killstreak_abort()

function swarm_killstreak_abort ( owner  ,
killstreak_id   
)

Definition at line 237 of file _missile_swarm.gsc.

References swarm_killstreak_end(), and waittill_any().

Referenced by swarm_killstreak_start().

◆ swarm_killstreak_end()

function swarm_killstreak_end ( owner  ,
detonate  ,
killstreak_id   
)

◆ swarm_killstreak_fx()

function swarm_killstreak_fx ( )

Definition at line 256 of file _missile_swarm.gsc.

References set(), and spawn().

Referenced by swarm_killstreak_start().

◆ swarm_killstreak_start()

function swarm_killstreak_start ( owner  ,
killstreak_id   
)

◆ swarm_killstreak_watch_for_emp()

function swarm_killstreak_watch_for_emp ( owner  ,
killstreak_id   
)

Definition at line 245 of file _missile_swarm.gsc.

References addFlySwatterStat(), and swarm_killstreak_end().

Referenced by swarm_killstreak_start().

◆ swarm_think()

function swarm_think ( owner  ,
killstreak_id   
)

Definition at line 332 of file _missile_swarm.gsc.

References projectile_spawn(), and swarm_killstreak_end().

Referenced by swarm_killstreak_start().

◆ target_sounds()

function target_sounds ( targetent  )

◆ target_stop_sounds()

function target_stop_sounds ( targetent  )

Definition at line 509 of file _missile_swarm.gsc.

References waittill_any().

Referenced by target_sounds().