‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_dart.csc File Reference

Go to the source code of this file.

Macros

#define DART_VISIONSET_FILE   "mp_vehicles_dart"
 
#define REMOTE_MISSILE_VISIONSET_FILE   "mp_hellstorm"
 
#define SENTINEL_VISIONSET_FILE   "mp_vehicles_sentinel"
 

Functions

function __init__ ()
 
function fog_bank_3_callback (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function spawned (localClientNum)
 
function update_ammo (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 

Macro Definition Documentation

◆ DART_VISIONSET_FILE

#define DART_VISIONSET_FILE   "mp_vehicles_dart"

Definition at line 14 of file _dart.csc.

◆ REMOTE_MISSILE_VISIONSET_FILE

#define REMOTE_MISSILE_VISIONSET_FILE   "mp_hellstorm"

Definition at line 16 of file _dart.csc.

◆ SENTINEL_VISIONSET_FILE

#define SENTINEL_VISIONSET_FILE   "mp_vehicles_sentinel"

Definition at line 15 of file _dart.csc.

Function Documentation

◆ __init__()

◆ fog_bank_3_callback()

function fog_bank_3_callback ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 44 of file _dart.csc.

References FOG_BANK_1, and FOG_BANK_3.

Referenced by __init__().

◆ spawned()

function spawned ( localClientNum  )

Definition at line 39 of file _dart.csc.

Referenced by __init__().

◆ update_ammo()

function update_ammo ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 34 of file _dart.csc.

Referenced by __init__().