‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_bot_ball.gsc File Reference

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Functions

function bot_combat ()
 
function bot_idle ()
 
function bot_pre_combat ()
 
function init ()
 
function release_control_on_landing ()
 

Function Documentation

◆ bot_combat()

function bot_combat ( )

Definition at line 86 of file _bot_ball.gsc.

References clear_threat(), combat_think(), get_greatest_threat(), has_threat(), and tap_melee_button().

Referenced by init().

◆ bot_idle()

function bot_idle ( )

Definition at line 119 of file _bot_ball.gsc.

References approach_point(), and sprint_to_goal().

Referenced by init().

◆ bot_pre_combat()

function bot_pre_combat ( )

Definition at line 49 of file _bot_ball.gsc.

References jump_to(), mp_pre_combat(), release_control_on_landing(), and use_killstreak().

Referenced by coop_pre_combat(), and init().

◆ init()

function init ( )

Definition at line 24 of file _bot_ball.gsc.

References bot_combat(), bot_idle(), and bot_pre_combat().

◆ release_control_on_landing()

function release_control_on_landing ( )

Definition at line 31 of file _bot_ball.gsc.

References WAIT_SERVER_FRAME.

Referenced by bot_pre_combat().