Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
_attack_drone.gsc
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#using scripts\codescripts\struct;
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#using scripts\shared\math_shared;
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#using scripts\shared\statemachine_shared;
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#using scripts\shared\system_shared;
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#using scripts\shared\util_shared;
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#using scripts\shared\vehicle_shared;
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#using scripts\shared\vehicle_death_shared;
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#using scripts\shared\vehicle_ai_shared;
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#insert scripts\shared\shared.gsh;
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#insert scripts\shared\statemachine.gsh;
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#insert scripts\shared\ai\utility.gsh;
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#define ATTACK_DRONE_ACTIVETIME 70
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#define ATTACK_DRONE_ACTIVETIME_VARIETY 4
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#define ATTACK_DRONE_ATTACK_DISTANCE_ATTACHED 1000
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#namespace attack_drone;
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REGISTER_SYSTEM
(
"attack_drone"
, &
__init__
, undefined )
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function
__init__
()
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{
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}
__init__
function __init__()
Definition:
_attack_drone.gsc:25
REGISTER_SYSTEM
#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition:
shared.gsh:204
scripts
shared
vehicles
_attack_drone.gsc
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