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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | detach_all_weapons () |
function | detach_carry_object_model () |
function | force_stowed_weapon_update () |
function | has_hero_weapon () |
function | has_launcher () |
function | has_lmg () |
function | has_lockon (target) |
function | is_grenade (weapon) |
function | is_inventory (weapon) |
function | is_primary_weapon (weapon) |
function | is_side_arm (weapon) |
function | stow_on_back (current) |
function | stow_on_hip () |
function | weaponDamageTrace (from, to, startRadius, ignore) |
function | weaponDamageTracePassed (from, to, startRadius, ignore) |
function detach_all_weapons | ( | ) |
Definition at line 55 of file weapons_shared.gsc.
References get_visible_carrier_model().
Referenced by force_stowed_weapon_update(), take_object(), update_stowed_weapon(), and updateStowedWeapon().
function detach_carry_object_model | ( | ) |
Definition at line 43 of file weapons_shared.gsc.
References get_visible_carrier_model().
Referenced by Callback_PlayerKilled(), and do_post_game_death().
function force_stowed_weapon_update | ( | ) |
Definition at line 36 of file weapons_shared.gsc.
References detach_all_weapons(), stow_on_back(), and stow_on_hip().
Referenced by give_object(), and take_object().
function has_hero_weapon | ( | ) |
Definition at line 201 of file weapons_shared.gsc.
References GADGET_TYPE_HERO_WEAPON.
Referenced by can_revive(), and update_player_threat().
function has_launcher | ( | ) |
Definition at line 195 of file weapons_shared.gsc.
function has_lmg | ( | ) |
Definition at line 189 of file weapons_shared.gsc.
Referenced by update_player_threat().
function has_lockon | ( | target | ) |
Definition at line 207 of file weapons_shared.gsc.
Referenced by update_player_threat().
function is_grenade | ( | weapon | ) |
Definition at line 30 of file weapons_shared.gsc.
Referenced by isTacticalHitMarker(), show_all_weapon_buys(), update_stowed_weapon(), updateStowedWeapon(), and weapon_spawn_think().
function is_inventory | ( | weapon | ) |
Definition at line 25 of file weapons_shared.gsc.
Referenced by update_stowed_weapon(), and updateStowedWeapon().
function is_primary_weapon | ( | weapon | ) |
Definition at line 15 of file weapons_shared.gsc.
Referenced by track_weapon_usage(), trackAttackerDamage(), update_stowed_weapon(), and updateStowedWeapon().
function is_side_arm | ( | weapon | ) |
Definition at line 20 of file weapons_shared.gsc.
Referenced by update_stowed_weapon(), and updateStowedWeapon().
function stow_on_back | ( | current | ) |
Definition at line 92 of file weapons_shared.gsc.
References get_visible_carrier_model().
Referenced by force_stowed_weapon_update(), update_stowed_weapon(), and updateStowedWeapon().
function stow_on_hip | ( | ) |
Definition at line 132 of file weapons_shared.gsc.
Referenced by force_stowed_weapon_update(), update_stowed_weapon(), and updateStowedWeapon().
function weaponDamageTrace | ( | from | , |
to | , | ||
startRadius | , | ||
ignore | |||
) |
Definition at line 161 of file weapons_shared.gsc.
References debugline(), ignore(), and trace().
Referenced by weaponDamageTracePassed().
function weaponDamageTracePassed | ( | from | , |
to | , | ||
startRadius | , | ||
ignore | |||
) |
Definition at line 155 of file weapons_shared.gsc.
References ignore(), trace(), and weaponDamageTrace().
Referenced by getDamageableEnts(), and nineBang_empCanDamage().