‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
spike_charge.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function fx_think (localClientNum)
 
function spawned (localClientNum)
 
function spawned_spike_charge (localClientNum)
 
function spike_detonation (localClientNum)
 
function start_light_fx (localClientNum)
 
function stop_light_fx (localClientNum)
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 17 of file spike_charge.csc.

References add_weapon_type(), spawned(), and spawned_spike_charge().

◆ fx_think()

function fx_think ( localClientNum  )

Definition at line 37 of file spike_charge.csc.

References clamp(), server_wait(), start_light_fx(), stop_light_fx(), and waittill_dobj().

Referenced by spawned(), and spawned_spike_charge().

◆ spawned()

function spawned ( localClientNum  )

Definition at line 26 of file spike_charge.csc.

References fx_think().

Referenced by __init__().

◆ spawned_spike_charge()

function spawned_spike_charge ( localClientNum  )

Definition at line 31 of file spike_charge.csc.

References fx_think(), and spike_detonation().

Referenced by __init__().

◆ spike_detonation()

function spike_detonation ( localClientNum  )

Definition at line 81 of file spike_charge.csc.

References SQR, and WAIT_CLIENT_FRAME.

Referenced by spawned_spike_charge().

◆ start_light_fx()

function start_light_fx ( localClientNum  )

Definition at line 65 of file spike_charge.csc.

Referenced by fx_think().

◆ stop_light_fx()

function stop_light_fx ( localClientNum  )

Definition at line 72 of file spike_charge.csc.

Referenced by fx_think().