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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | fullscreen_fx (localClientNum) |
function | fx_think (localClientNum) |
function | spawned (localClientNum) |
function | start_light_fx (localClientNum) |
function | stick_indicator_watch_early_shutdown (stickyImageModel) |
function | sticky_indicator (player, localClientNum) |
function | stop_light_fx (localClientNum) |
function | stop_sound_on_ent_shutdown (handle) |
function __init__ | ( | ) |
Definition at line 16 of file _sticky_grenade.csc.
References add_weapon_type(), and spawned().
function fullscreen_fx | ( | localClientNum | ) |
Definition at line 121 of file _sticky_grenade.csc.
References is_player_view_linked_to_entity(), and sticky_indicator().
Referenced by fx_think().
function fx_think | ( | localClientNum | ) |
Definition at line 38 of file _sticky_grenade.csc.
References clamp(), fullscreen_fx(), server_wait(), start_light_fx(), stop_light_fx(), stop_sound_on_ent_shutdown(), and waittill_dobj().
Referenced by spawned().
function spawned | ( | localClientNum | ) |
function start_light_fx | ( | localClientNum | ) |
Definition at line 75 of file _sticky_grenade.csc.
Referenced by fx_think().
function stick_indicator_watch_early_shutdown | ( | stickyImageModel | ) |
Definition at line 111 of file _sticky_grenade.csc.
Referenced by sticky_indicator().
function sticky_indicator | ( | player | , |
localClientNum | |||
) |
Definition at line 91 of file _sticky_grenade.csc.
References stick_indicator_watch_early_shutdown(), and WAIT_CLIENT_FRAME.
Referenced by fullscreen_fx().
function stop_light_fx | ( | localClientNum | ) |
Definition at line 82 of file _sticky_grenade.csc.
Referenced by fx_think().
function stop_sound_on_ent_shutdown | ( | handle | ) |
Definition at line 31 of file _sticky_grenade.csc.
Referenced by fx_think().