‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_quadtank.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function _setup_ (localClientNum)
 
function player_shock_fx_fade_off (localClientNum, amount, fadeoutTime)
 
function player_shock_fx_handler (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function set_trophy_state (localClientNum, isOn)
 
function update_trophy_system_state (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function wait_for_bullet_impact (localClientNum)
 

Function Documentation

◆ __init__()

◆ _setup_()

function _setup_ ( localClientNum  )

Definition at line 25 of file _quadtank.csc.

References init_filter_ev_interference(), and wait_for_bullet_impact().

◆ player_shock_fx_fade_off()

function player_shock_fx_fade_off ( localClientNum  ,
amount  ,
fadeoutTime   
)

◆ player_shock_fx_handler()

function player_shock_fx_handler ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 41 of file _quadtank.csc.

References player_shock_fx_fade_off().

◆ set_trophy_state()

function set_trophy_state ( localClientNum  ,
isOn   
)

Definition at line 83 of file _quadtank.csc.

References get_script_bundle(), VAL, WAIT_CLIENT_FRAME, and wait_for_DObj().

Referenced by update_trophy_system_state().

◆ update_trophy_system_state()

function update_trophy_system_state ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 78 of file _quadtank.csc.

References set_trophy_state().

◆ wait_for_bullet_impact()

function wait_for_bullet_impact ( localClientNum  )

Definition at line 171 of file _quadtank.csc.

References get_script_bundle(), and PlayFx().