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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | EXPLOSION_RADIUS_FLASH 650 |
#define | EXPLOSION_RADIUS_FRAG 256 |
#define | JUMP_TAG_RADIUS_SQ 16384 |
Functions | |
function | bot_ignore_threat (entity) |
function | combat_tactical_insertion (origin) |
function | combat_throw_lethal (origin) |
function | combat_throw_proximity (origin) |
function | combat_throw_smoke (origin) |
function | combat_throw_tactical (origin) |
function | combat_toss_flash (origin) |
function | combat_toss_frag (origin) |
function | dot_product (origin) |
function | get_closest_tag () |
function | mp_post_combat () |
function | mp_pre_combat () |
function | nearest_node (origin) |
function | set_goal_tag (tag) |
function | threat_requires_launcher (enemy) |
#define EXPLOSION_RADIUS_FLASH 650 |
Definition at line 21 of file _bot_combat.gsc.
#define EXPLOSION_RADIUS_FRAG 256 |
Definition at line 20 of file _bot_combat.gsc.
#define JUMP_TAG_RADIUS_SQ 16384 |
Definition at line 23 of file _bot_combat.gsc.
function bot_ignore_threat | ( | entity | ) |
Definition at line 27 of file _bot_combat.gsc.
References has_launcher(), and threat_requires_launcher().
Referenced by __init__().
function combat_tactical_insertion | ( | origin | ) |
Definition at line 188 of file _bot_combat.gsc.
function combat_throw_lethal | ( | origin | ) |
Definition at line 172 of file _bot_combat.gsc.
function combat_throw_proximity | ( | origin | ) |
Definition at line 164 of file _bot_combat.gsc.
function combat_throw_smoke | ( | origin | ) |
Definition at line 168 of file _bot_combat.gsc.
function combat_throw_tactical | ( | origin | ) |
Definition at line 176 of file _bot_combat.gsc.
function combat_toss_flash | ( | origin | ) |
Definition at line 184 of file _bot_combat.gsc.
function combat_toss_frag | ( | origin | ) |
Definition at line 180 of file _bot_combat.gsc.
function dot_product | ( | origin | ) |
Definition at line 198 of file _bot_combat.gsc.
References fwd_dot().
Referenced by Callback_PlayerDamage().
function get_closest_tag | ( | ) |
Definition at line 206 of file _bot_combat.gsc.
References can_interact_with().
Referenced by mp_post_combat().
function mp_post_combat | ( | ) |
Definition at line 87 of file _bot_combat.gsc.
References can_interact_with(), get_closest_tag(), has_threat(), JUMP_TAG_RADIUS_SQ, jump_to(), and set_goal_tag().
Referenced by __init__(), and bot_post_combat().
function mp_pre_combat | ( | ) |
Definition at line 52 of file _bot_combat.gsc.
References bot_pre_combat(), has_threat(), reload_weapon(), switch_weapon(), threat_switch_weapon(), and use_killstreak().
Referenced by __init__(), and bot_pre_combat().
function nearest_node | ( | origin | ) |
Definition at line 193 of file _bot_combat.gsc.
function set_goal_tag | ( | tag | ) |
Definition at line 230 of file _bot_combat.gsc.
References path_to_trigger(), sprint_to_goal(), and trace().
Referenced by mp_post_combat().
function threat_requires_launcher | ( | enemy | ) |
Definition at line 129 of file _bot_combat.gsc.
Referenced by bot_ignore_threat().