‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
duplicaterenderbundle.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function AddDupMaterial (localClientNum, bundle, prefix, type)
 
function exitDupRenderBundle ()
 
function finishPlayingDupRenderBundle (localClientNum, msg)
 
function init_duplicate_render_bundles ()
 
function localplayer_duplicate_render_bundle_init (localClientNum)
 
function playDupRenderBundle (playBundleName)
 
function SetShaderConstants (localClientNum, shaderConstantName, filterid, values)
 
function stopDupRenderBundle ()
 
function stopPlayingDupRenderBundle ()
 

Function Documentation

◆ __init__()

function __init__ ( )

◆ AddDupMaterial()

function AddDupMaterial ( localClientNum  ,
bundle  ,
prefix  ,
type   
)

◆ exitDupRenderBundle()

function exitDupRenderBundle ( )

Definition at line 246 of file duplicaterenderbundle.csc.

References IS_TRUE.

◆ finishPlayingDupRenderBundle()

function finishPlayingDupRenderBundle ( localClientNum  ,
msg   
)

Definition at line 204 of file duplicaterenderbundle.csc.

◆ init_duplicate_render_bundles()

function init_duplicate_render_bundles ( )

◆ localplayer_duplicate_render_bundle_init()

function localplayer_duplicate_render_bundle_init ( localClientNum  )

Definition at line 23 of file duplicaterenderbundle.csc.

References init_duplicate_render_bundles().

Referenced by __init__().

◆ playDupRenderBundle()

◆ SetShaderConstants()

function SetShaderConstants ( localClientNum  ,
shaderConstantName  ,
filterid  ,
values   
)

Definition at line 197 of file duplicaterenderbundle.csc.

Referenced by playDupRenderBundle().

◆ stopDupRenderBundle()

function stopDupRenderBundle ( )

Definition at line 228 of file duplicaterenderbundle.csc.

References IS_TRUE, and WAIT_CLIENT_FRAME.

◆ stopPlayingDupRenderBundle()

function stopPlayingDupRenderBundle ( )

Definition at line 220 of file duplicaterenderbundle.csc.