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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | AddDupMaterial (localClientNum, bundle, prefix, type) |
function | exitDupRenderBundle () |
function | finishPlayingDupRenderBundle (localClientNum, msg) |
function | init_duplicate_render_bundles () |
function | localplayer_duplicate_render_bundle_init (localClientNum) |
function | playDupRenderBundle (playBundleName) |
function | SetShaderConstants (localClientNum, shaderConstantName, filterid, values) |
function | stopDupRenderBundle () |
function | stopPlayingDupRenderBundle () |
function __init__ | ( | ) |
Definition at line 18 of file duplicaterenderbundle.csc.
References localplayer_duplicate_render_bundle_init(), and on_localplayer_spawned().
function AddDupMaterial | ( | localClientNum | , |
bundle | , | ||
prefix | , | ||
type | |||
) |
Definition at line 148 of file duplicaterenderbundle.csc.
References DR_METHOD_CUSTOM_MATERIAL, DR_METHOD_DEFAULT_MATERIAL, DR_METHOD_ENEMY_MATERIAL, DR_METHOD_OFF, DR_METHOD_THERMAL_MATERIAL, map_material_helper_by_localclientnum(), and mapped_material_id().
Referenced by playDupRenderBundle().
function exitDupRenderBundle | ( | ) |
Definition at line 246 of file duplicaterenderbundle.csc.
References IS_TRUE.
function finishPlayingDupRenderBundle | ( | localClientNum | , |
msg | |||
) |
Definition at line 204 of file duplicaterenderbundle.csc.
function init_duplicate_render_bundles | ( | ) |
Definition at line 29 of file duplicaterenderbundle.csc.
Referenced by localplayer_duplicate_render_bundle_init(), and playDupRenderBundle().
function localplayer_duplicate_render_bundle_init | ( | localClientNum | ) |
Definition at line 23 of file duplicaterenderbundle.csc.
References init_duplicate_render_bundles().
Referenced by __init__().
function playDupRenderBundle | ( | playBundleName | ) |
Definition at line 43 of file duplicaterenderbundle.csc.
References AddDupMaterial(), DR_TYPE_FRAMEBUFFER, DR_TYPE_FRAMEBUFFER_DUPLICATE, DR_TYPE_OFFSCREEN, get_script_bundle(), init_duplicate_render_bundles(), init_filter_indices(), SET_IF_DEFINED, SetShaderConstants(), SetStage(), and WAIT_CLIENT_FRAME.
function SetShaderConstants | ( | localClientNum | , |
shaderConstantName | , | ||
filterid | , | ||
values | |||
) |
Definition at line 197 of file duplicaterenderbundle.csc.
Referenced by playDupRenderBundle().
function stopDupRenderBundle | ( | ) |
Definition at line 228 of file duplicaterenderbundle.csc.
References IS_TRUE, and WAIT_CLIENT_FRAME.
function stopPlayingDupRenderBundle | ( | ) |
Definition at line 220 of file duplicaterenderbundle.csc.