‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
demo_shared.gsc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function add_actor_bookmark_kill_time ()
 
function bookmark (type, time, mainClientEnt, otherClientEnt, eventPriority, inflictorEnt, overrideEntityCamera, actorEnt)
 
function gameResultBookmark (type, winningTeamIndex, losingTeamIndex)
 
function initActorBookmarkParams (killTimesCount, killTimeMsec, killTimeDelay)
 
function reset_actor_bookmark_kill_times ()
 
function watch_actor_bookmarks ()
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 11 of file demo_shared.gsc.

References watch_actor_bookmarks().

◆ add_actor_bookmark_kill_time()

function add_actor_bookmark_kill_time ( )

Definition at line 119 of file demo_shared.gsc.

Referenced by zombie_death_event().

◆ bookmark()

◆ gameResultBookmark()

function gameResultBookmark ( type  ,
winningTeamIndex  ,
losingTeamIndex   
)

Definition at line 74 of file demo_shared.gsc.

Referenced by displayGameEnd(), and displayRoundEnd().

◆ initActorBookmarkParams()

function initActorBookmarkParams ( killTimesCount  ,
killTimeMsec  ,
killTimeDelay   
)

Definition at line 16 of file demo_shared.gsc.

Referenced by init().

◆ reset_actor_bookmark_kill_times()

function reset_actor_bookmark_kill_times ( )

Definition at line 99 of file demo_shared.gsc.

Referenced by drive_client_connected_notifies(), and watch_actor_bookmarks().

◆ watch_actor_bookmarks()

function watch_actor_bookmarks ( )

Definition at line 151 of file demo_shared.gsc.

References bookmark(), reset_actor_bookmark_kill_times(), and WAIT_SERVER_FRAME.

Referenced by __init__().