‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
Phalanx Class Reference

Private Member Functions

function private _UpdatePhalanx ()
 
 constructor ()
 
 destructor ()
 
function HaltAdvance ()
 
function HaltFire ()
 
function Initialize (phalanxType, origin, destination, breakingPoint, maxTierSize=PHALANX_MAX_TIER_SIZE, tierOneSpawner=undefined, tierTwoSpawner=undefined, tierThreeSpawner=undefined)
 
function ResumeAdvance ()
 
function ResumeFire ()
 
function ScatterPhalanx ()
 

Private Attributes

var breakingPoint_
 
var currentSentientCount_
 
var endPosition_
 
var phalanxType_
 
var scattered_
 
var sentientTiers_
 
var startPosition_
 
var startSentientCount_
 

Detailed Description

Definition at line 374 of file phalanx.gsc.

Member Function Documentation

◆ _UpdatePhalanx()

function private Phalanx::_UpdatePhalanx ( )
private

◆ constructor()

Phalanx::constructor ( )
private

◆ destructor()

Phalanx::destructor ( )
private

Definition at line 408 of file phalanx.gsc.

◆ HaltAdvance()

function Phalanx::HaltAdvance ( )
private

Definition at line 449 of file phalanx.gsc.

References _HaltAdvance(), name, scattered_, and sentientTiers_.

◆ HaltFire()

function Phalanx::HaltFire ( )
private

Definition at line 441 of file phalanx.gsc.

References _HaltFire(), name, and sentientTiers_.

◆ Initialize()

function Phalanx::Initialize ( phalanxType  ,
origin  ,
destination  ,
breakingPoint  ,
maxTierSize  = PHALANX_MAX_TIER_SIZE,
tierOneSpawner  = undefined,
tierTwoSpawner  = undefined,
tierThreeSpawner  = undefined 
)
private

◆ ResumeAdvance()

◆ ResumeFire()

function Phalanx::ResumeFire ( )
private

◆ ScatterPhalanx()

function Phalanx::ScatterPhalanx ( )
private

Field Documentation

◆ breakingPoint_

var Phalanx::breakingPoint_
private

Definition at line 385 of file phalanx.gsc.

Referenced by _UpdatePhalanx(), constructor(), and Initialize().

◆ currentSentientCount_

var Phalanx::currentSentientCount_
private

Definition at line 382 of file phalanx.gsc.

Referenced by _UpdatePhalanx(), and constructor().

◆ endPosition_

var Phalanx::endPosition_
private

Definition at line 389 of file phalanx.gsc.

Referenced by Initialize(), and ResumeAdvance().

◆ phalanxType_

var Phalanx::phalanxType_
private

Definition at line 392 of file phalanx.gsc.

Referenced by Initialize(), and ResumeAdvance().

◆ scattered_

var Phalanx::scattered_
private

Definition at line 395 of file phalanx.gsc.

Referenced by _UpdatePhalanx(), constructor(), HaltAdvance(), ResumeAdvance(), and ScatterPhalanx().

◆ sentientTiers_

var Phalanx::sentientTiers_
private

◆ startPosition_

var Phalanx::startPosition_
private

Definition at line 388 of file phalanx.gsc.

Referenced by Initialize(), and ResumeAdvance().

◆ startSentientCount_

var Phalanx::startSentientCount_
private

Definition at line 380 of file phalanx.gsc.

Referenced by _UpdatePhalanx(), constructor(), and Initialize().


The documentation for this class was generated from the following file: