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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
| #define | IS_NULL(variable) (IsInt(variable) && variable == 0) |
| #define | NULL 0 |
Functions | |
| function | AnimationMocompEmptyFunc (entity, mocompAnim, mocompAnimBlendOutTime, mocompAnimFlag, mocompDuration) |
| function autoexec | InitAnimationMocomps () |
| function | RegisterAnimationMocomp (mocompName, startFuncPtr, updateFuncPtr, terminateFuncPtr) |
| function | RunAnimationMocomp (mocompName, mocompStatus, asmEntity, mocompAnim, mocompAnimBlendOutTime, mocompDuration) |
| #define IS_NULL | ( | variable | ) | (IsInt(variable) && variable == 0) |
Definition at line 9 of file animation_state_machine_mocomp.gsc.
| #define NULL 0 |
Definition at line 8 of file animation_state_machine_mocomp.gsc.
| function AnimationMocompEmptyFunc | ( | entity | , |
| mocompAnim | , | ||
| mocompAnimBlendOutTime | , | ||
| mocompAnimFlag | , | ||
| mocompDuration | |||
| ) |
Definition at line 76 of file animation_state_machine_mocomp.gsc.
Referenced by RegisterAnimationMocomp().
| function autoexec InitAnimationMocomps | ( | ) |
Definition at line 14 of file animation_state_machine_mocomp.gsc.
| function RegisterAnimationMocomp | ( | mocompName | , |
| startFuncPtr | , | ||
| updateFuncPtr | , | ||
| terminateFuncPtr | |||
| ) |
Definition at line 40 of file animation_state_machine_mocomp.gsc.
References AnimationMocompEmptyFunc(), array, ASM_MOCOMP_START, ASM_MOCOMP_TERMINATE, and ASM_MOCOMP_UPDATE.
| function RunAnimationMocomp | ( | mocompName | , |
| mocompStatus | , | ||
| asmEntity | , | ||
| mocompAnim | , | ||
| mocompAnimBlendOutTime | , | ||
| mocompDuration | |||
| ) |
Definition at line 21 of file animation_state_machine_mocomp.gsc.
References ASM_MOCOMP_START, ASM_MOCOMP_TERMINATE, and ASM_MOCOMP_UPDATE.