‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_remotemortar.gsc File Reference

Go to the source code of this file.

Functions

function create_remote_mortar_hud (remote)
 
function enemy_locked ()
 
function enemy_locking ()
 
function fade_out_hint_hud (remote)
 
function init ()
 
function play_afterburner_fx ()
 
function play_lockon_sounds (player)
 
function play_remote_fx ()
 
function player_aim_think (remote)
 
function player_center_view (org)
 
function player_fire_think (remote)
 
function player_linkto_remote (remote)
 
function remote_damage_think ()
 
function remote_explode ()
 
function remote_killstreak_abort ()
 
function remote_killstreak_copilot (voice)
 
function remote_killstreak_end (explode, disconnected)
 
function remote_killstreak_game_end ()
 
function remote_leave ()
 
function remote_missile_life (remote)
 
function remote_mortar_killstreak (hardpointType)
 
function remote_mortar_spawn ()
 
function remote_mortar_visibility ()
 
function remote_owner_exit ()
 
function remote_owner_teamKillKicked (hardpointtype)
 
function remove_hud ()
 
function rotateRig (clockwise)
 
function visionSwitch ()
 

Function Documentation

◆ create_remote_mortar_hud()

function create_remote_mortar_hud ( remote  )

Definition at line 406 of file _remotemortar.gsc.

References fade_out_hint_hud().

◆ enemy_locked()

function enemy_locked ( )

Definition at line 398 of file _remotemortar.gsc.

Referenced by play_lockon_sounds().

◆ enemy_locking()

function enemy_locking ( )

Definition at line 390 of file _remotemortar.gsc.

Referenced by play_lockon_sounds().

◆ fade_out_hint_hud()

function fade_out_hint_hud ( remote  )

Definition at line 451 of file _remotemortar.gsc.

References WAIT_SERVER_FRAME.

Referenced by create_remote_mortar_hud().

◆ init()

◆ play_afterburner_fx()

function play_afterburner_fx ( )

Definition at line 840 of file _remotemortar.gsc.

References spawn().

Referenced by remote_leave().

◆ play_lockon_sounds()

function play_lockon_sounds ( player  )

Definition at line 351 of file _remotemortar.gsc.

References enemy_locked(), enemy_locking(), and spawn().

Referenced by remote_mortar_killstreak().

◆ play_remote_fx()

function play_remote_fx ( )

Definition at line 831 of file _remotemortar.gsc.

References spawn().

Referenced by remote_mortar_killstreak().

◆ player_aim_think()

function player_aim_think ( remote  )

◆ player_center_view()

function player_center_view ( org  )

Definition at line 589 of file _remotemortar.gsc.

References WAIT_SERVER_FRAME.

Referenced by player_linkto_remote().

◆ player_fire_think()

function player_fire_think ( remote  )

◆ player_linkto_remote()

function player_linkto_remote ( remote  )

Definition at line 552 of file _remotemortar.gsc.

References player_center_view().

Referenced by remote_mortar_killstreak().

◆ remote_damage_think()

◆ remote_explode()

function remote_explode ( )

Definition at line 853 of file _remotemortar.gsc.

Referenced by remote_killstreak_end().

◆ remote_killstreak_abort()

function remote_killstreak_abort ( )

Definition at line 202 of file _remotemortar.gsc.

References remote_killstreak_end(), and waittill_any().

Referenced by remote_mortar_killstreak().

◆ remote_killstreak_copilot()

function remote_killstreak_copilot ( voice  )

Definition at line 190 of file _remotemortar.gsc.

References PlayPilotDialog().

Referenced by remote_mortar_killstreak().

◆ remote_killstreak_end()

◆ remote_killstreak_game_end()

function remote_killstreak_game_end ( )

Definition at line 244 of file _remotemortar.gsc.

References remote_killstreak_end().

Referenced by remote_mortar_killstreak().

◆ remote_leave()

function remote_leave ( )

◆ remote_missile_life()

function remote_missile_life ( remote  )

Definition at line 682 of file _remotemortar.gsc.

References waitLongDurationWithHostMigrationPause().

Referenced by player_fire_think().

◆ remote_mortar_killstreak()

◆ remote_mortar_spawn()

◆ remote_mortar_visibility()

function remote_mortar_visibility ( )

Definition at line 335 of file _remotemortar.gsc.

Referenced by remote_mortar_spawn().

◆ remote_owner_exit()

function remote_owner_exit ( )

Definition at line 221 of file _remotemortar.gsc.

References remote_killstreak_end(), and WAIT_SERVER_FRAME.

Referenced by remote_mortar_killstreak().

◆ remote_owner_teamKillKicked()

function remote_owner_teamKillKicked ( hardpointtype  )

Definition at line 213 of file _remotemortar.gsc.

References remote_killstreak_end().

Referenced by remote_mortar_killstreak().

◆ remove_hud()

function remove_hud ( )

Definition at line 474 of file _remotemortar.gsc.

References destroy().

Referenced by remote_killstreak_end().

◆ rotateRig()

function rotateRig ( clockwise  )

Definition at line 314 of file _remotemortar.gsc.

Referenced by init().

◆ visionSwitch()

function visionSwitch ( )

Definition at line 865 of file _remotemortar.gsc.

References WAIT_SERVER_FRAME.

Referenced by remote_mortar_killstreak().