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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | create_remote_mortar_hud (remote) |
function | enemy_locked () |
function | enemy_locking () |
function | fade_out_hint_hud (remote) |
function | init () |
function | play_afterburner_fx () |
function | play_lockon_sounds (player) |
function | play_remote_fx () |
function | player_aim_think (remote) |
function | player_center_view (org) |
function | player_fire_think (remote) |
function | player_linkto_remote (remote) |
function | remote_damage_think () |
function | remote_explode () |
function | remote_killstreak_abort () |
function | remote_killstreak_copilot (voice) |
function | remote_killstreak_end (explode, disconnected) |
function | remote_killstreak_game_end () |
function | remote_leave () |
function | remote_missile_life (remote) |
function | remote_mortar_killstreak (hardpointType) |
function | remote_mortar_spawn () |
function | remote_mortar_visibility () |
function | remote_owner_exit () |
function | remote_owner_teamKillKicked (hardpointtype) |
function | remove_hud () |
function | rotateRig (clockwise) |
function | visionSwitch () |
function create_remote_mortar_hud | ( | remote | ) |
Definition at line 406 of file _remotemortar.gsc.
References fade_out_hint_hud().
function enemy_locked | ( | ) |
Definition at line 398 of file _remotemortar.gsc.
Referenced by play_lockon_sounds().
function enemy_locking | ( | ) |
Definition at line 390 of file _remotemortar.gsc.
Referenced by play_lockon_sounds().
function fade_out_hint_hud | ( | remote | ) |
Definition at line 451 of file _remotemortar.gsc.
References WAIT_SERVER_FRAME.
Referenced by create_remote_mortar_hud().
function init | ( | ) |
Definition at line 44 of file _remotemortar.gsc.
References find_box_center(), get(), override_entity_camera_in_demo(), register(), register_alt_weapon(), register_dialog(), register_strings(), remote_mortar_killstreak(), rotateRig(), set_dvar_float_if_unset(), set_team_kill_penalty_scale(), and spawn().
function play_afterburner_fx | ( | ) |
function play_lockon_sounds | ( | player | ) |
Definition at line 351 of file _remotemortar.gsc.
References enemy_locked(), enemy_locking(), and spawn().
Referenced by remote_mortar_killstreak().
function play_remote_fx | ( | ) |
Definition at line 831 of file _remotemortar.gsc.
References spawn().
Referenced by remote_mortar_killstreak().
function player_aim_think | ( | remote | ) |
Definition at line 597 of file _remotemortar.gsc.
References create_enemy_influencer(), remove_influencers(), trace(), and WAIT_SERVER_FRAME.
Referenced by remote_mortar_killstreak().
function player_center_view | ( | org | ) |
Definition at line 589 of file _remotemortar.gsc.
References WAIT_SERVER_FRAME.
Referenced by player_linkto_remote().
function player_fire_think | ( | remote | ) |
Definition at line 627 of file _remotemortar.gsc.
References PlayPilotDialog(), remote_killstreak_end(), remote_missile_life(), remove_influencers(), and WAIT_SERVER_FRAME.
Referenced by remote_mortar_killstreak().
function player_linkto_remote | ( | remote | ) |
Definition at line 552 of file _remotemortar.gsc.
References player_center_view().
Referenced by remote_mortar_killstreak().
function remote_damage_think | ( | ) |
Definition at line 692 of file _remotemortar.gsc.
References addFlySwatterStat(), damage(), destroyedPlayerControlledAircraft(), DisplayTeamMessageToAll(), friendlyFireCheck(), IsEnemyPlayer(), remote_killstreak_end(), and update().
Referenced by remote_mortar_killstreak().
function remote_explode | ( | ) |
Definition at line 853 of file _remotemortar.gsc.
Referenced by remote_killstreak_end().
function remote_killstreak_abort | ( | ) |
Definition at line 202 of file _remotemortar.gsc.
References remote_killstreak_end(), and waittill_any().
Referenced by remote_mortar_killstreak().
function remote_killstreak_copilot | ( | voice | ) |
Definition at line 190 of file _remotemortar.gsc.
References PlayPilotDialog().
Referenced by remote_mortar_killstreak().
function remote_killstreak_end | ( | explode | , |
disconnected | |||
) |
Definition at line 485 of file _remotemortar.gsc.
References explode(), fade_to_black_for_x_sec(), freeze_player_controls(), killstreakStop(), release_obj_id(), remote_explode(), remote_leave(), remove_hud(), remove_influencers(), and reset_killstreak_delay_killcam().
Referenced by player_fire_think(), remote_damage_think(), remote_killstreak_abort(), remote_killstreak_game_end(), remote_owner_exit(), and remote_owner_teamKillKicked().
function remote_killstreak_game_end | ( | ) |
Definition at line 244 of file _remotemortar.gsc.
References remote_killstreak_end().
Referenced by remote_mortar_killstreak().
function remote_leave | ( | ) |
Definition at line 780 of file _remotemortar.gsc.
References crossesNoFlyZone(), play_afterburner_fx(), and waitLongDurationWithHostMigrationPause().
Referenced by remote_killstreak_end().
function remote_missile_life | ( | remote | ) |
Definition at line 682 of file _remotemortar.gsc.
References waitLongDurationWithHostMigrationPause().
Referenced by player_fire_think().
function remote_mortar_killstreak | ( | hardpointType | ) |
Definition at line 93 of file _remotemortar.gsc.
References clear_using_remote(), CLIENT_FIELD_OPERATING_REAPER, clientNotify(), freeze_player_controls(), init_ride_killstreak(), isKillstreakAllowed(), isUsingRemote(), killstreakStart(), MissileTarget_ProximityDetonateIncomingMissile(), play_killstreak_start_dialog(), play_lockon_sounds(), play_remote_fx(), player_aim_think(), player_fire_think(), player_linkto_remote(), remote_damage_think(), remote_killstreak_abort(), remote_killstreak_copilot(), remote_killstreak_game_end(), remote_mortar_spawn(), remote_owner_exit(), remote_owner_teamKillKicked(), result(), set(), set_killstreak_delay_killcam(), setUsingRemote(), and visionSwitch().
Referenced by init().
function remote_mortar_spawn | ( | ) |
Definition at line 254 of file _remotemortar.gsc.
References CLIENT_FIELD_OPERATING_REAPER, clientNotify(), ENEMY_VEHICLE_ACTIVE, get_next_obj_id(), remote_mortar_visibility(), set(), and spawn().
Referenced by remote_mortar_killstreak().
function remote_mortar_visibility | ( | ) |
Definition at line 335 of file _remotemortar.gsc.
Referenced by remote_mortar_spawn().
function remote_owner_exit | ( | ) |
Definition at line 221 of file _remotemortar.gsc.
References remote_killstreak_end(), and WAIT_SERVER_FRAME.
Referenced by remote_mortar_killstreak().
function remote_owner_teamKillKicked | ( | hardpointtype | ) |
Definition at line 213 of file _remotemortar.gsc.
References remote_killstreak_end().
Referenced by remote_mortar_killstreak().
function remove_hud | ( | ) |
Definition at line 474 of file _remotemortar.gsc.
References destroy().
Referenced by remote_killstreak_end().
function rotateRig | ( | clockwise | ) |
Definition at line 314 of file _remotemortar.gsc.
Referenced by init().
function visionSwitch | ( | ) |
Definition at line 865 of file _remotemortar.gsc.
References WAIT_SERVER_FRAME.
Referenced by remote_mortar_killstreak().