‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_mechtank.gsc File Reference

Go to the source code of this file.

Macros

#define MECHTANK_BUNDLE   "mechtank"
 

Functions

function __init__ ()
 
function mechtank_initialize ()
 
function MechtankCallback_VehicleDamage (eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, weapon, vPoint, vDir, sHitLoc, vDamageOrigin, psOffsetTime, damageFromUnderneath, modelIndex, partName, vSurfaceNormal)
 

Macro Definition Documentation

◆ MECHTANK_BUNDLE

#define MECHTANK_BUNDLE   "mechtank"

Definition at line 31 of file _mechtank.gsc.

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 39 of file _mechtank.gsc.

References mechtank_initialize().

◆ mechtank_initialize()

function mechtank_initialize ( )

◆ MechtankCallback_VehicleDamage()

function MechtankCallback_VehicleDamage ( eInflictor  ,
eAttacker  ,
iDamage  ,
iDFlags  ,
sMeansOfDeath  ,
weapon  ,
vPoint  ,
vDir  ,
sHitLoc  ,
vDamageOrigin  ,
psOffsetTime  ,
damageFromUnderneath  ,
modelIndex  ,
partName  ,
vSurfaceNormal   
)

Definition at line 68 of file _mechtank.gsc.

References MECHTANK_BUNDLE, OnDamagePerWeapon(), and update_damage_as_occupant().

Referenced by mechtank_initialize().