‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_killstreak_detect.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function checkTeamMissiles (localClientNum)
 
function checkTeamVehicles (localClientNum)
 
function enemymissile_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function enemyMissileVehicle_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function enemyScriptMoverVehicle_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function enemyvehicle_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function should_set_compass_icon (local_client_num)
 
function updateEnemyMissiles (local_client_num, newVal)
 
function updateEnemyVehicles (local_client_num, newVal)
 
function updateTeamMissiles (local_client_num, newVal)
 
function updateTeamVehicles (local_client_num, newVal)
 
function vehicle_transition (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function watch_killstreak_detect_perks_changed (local_client_num)
 

Function Documentation

◆ __init__()

◆ checkTeamMissiles()

function checkTeamMissiles ( localClientNum  )

Definition at line 263 of file _killstreak_detect.csc.

Referenced by updateTeamMissiles().

◆ checkTeamVehicles()

function checkTeamVehicles ( localClientNum  )

Definition at line 229 of file _killstreak_detect.csc.

Referenced by updateTeamVehicles().

◆ enemymissile_changed()

function enemymissile_changed ( local_client_num  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 93 of file _killstreak_detect.csc.

References updateEnemyMissiles(), and updateTeamMissiles().

Referenced by enemyMissileVehicle_changed().

◆ enemyMissileVehicle_changed()

function enemyMissileVehicle_changed ( local_client_num  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 77 of file _killstreak_detect.csc.

References enemymissile_changed(), and should_set_compass_icon().

Referenced by __init__().

◆ enemyScriptMoverVehicle_changed()

function enemyScriptMoverVehicle_changed ( local_client_num  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 61 of file _killstreak_detect.csc.

References enemyvehicle_changed(), and should_set_compass_icon().

Referenced by __init__().

◆ enemyvehicle_changed()

function enemyvehicle_changed ( local_client_num  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

◆ should_set_compass_icon()

function should_set_compass_icon ( local_client_num  )

◆ updateEnemyMissiles()

◆ updateEnemyVehicles()

◆ updateTeamMissiles()

function updateTeamMissiles ( local_client_num  ,
newVal   
)

Definition at line 118 of file _killstreak_detect.csc.

References checkTeamMissiles().

Referenced by enemymissile_changed().

◆ updateTeamVehicles()

function updateTeamVehicles ( local_client_num  ,
newVal   
)

Definition at line 113 of file _killstreak_detect.csc.

References checkTeamVehicles().

Referenced by enemyvehicle_changed().

◆ vehicle_transition()

function vehicle_transition ( local_client_num  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 42 of file _killstreak_detect.csc.

References friend_not_foe(), set_item_friendly_vehicle(), and show_friendly_outlines().

Referenced by __init__().

◆ watch_killstreak_detect_perks_changed()

function watch_killstreak_detect_perks_changed ( local_client_num  )

Definition at line 206 of file _killstreak_detect.csc.

References updateEnemyMissiles(), updateEnemyVehicles(), and WAIT_CLIENT_FRAME.

Referenced by __init__().