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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | decay_player_damages (decay) |
function | end_health_regen () |
function | init () |
function | player_breathing_sound (healthcap) |
function | player_health_regen () |
function | player_heartbeat_sound (healthcap) |
function __init__ | ( | ) |
Definition at line 17 of file _healthoverlay.gsc.
References end_health_regen(), init(), on_disconnect(), on_joined_spectate(), on_joined_team(), on_player_killed(), on_spawned(), on_start_gametype(), and player_health_regen().
function decay_player_damages | ( | decay | ) |
Definition at line 196 of file _healthoverlay.gsc.
References damage().
Referenced by player_health_regen().
function end_health_regen | ( | ) |
Definition at line 41 of file _healthoverlay.gsc.
Referenced by __init__().
function init | ( | ) |
Definition at line 30 of file _healthoverlay.gsc.
Referenced by __init__().
function player_breathing_sound | ( | healthcap | ) |
Definition at line 212 of file _healthoverlay.gsc.
References isUsingRemote().
Referenced by player_health_regen().
function player_health_regen | ( | ) |
Definition at line 46 of file _healthoverlay.gsc.
References change(), decay_player_damages(), player_breathing_sound(), player_heartbeat_sound(), resetAttackerList(), and WAIT_SERVER_FRAME.
Referenced by __init__().
function player_heartbeat_sound | ( | healthcap | ) |
Definition at line 242 of file _healthoverlay.gsc.
References isUsingRemote().
Referenced by player_health_regen().