‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_gravity_spikes.csc File Reference

Go to the source code of this file.

Macros

#define GRAVITY_SPIKES_DIRT_DURATION   1000
 
#define GRAVITY_SPIKES_DIRT_FADE_TIME   500
 

Functions

function __init__ ()
 
function do_gravity_spike_fx (localClientNum, owner, weapon, position)
 
function do_gravity_spike_fx_circle (localClientNum, owner, center, radius, count)
 
function getIdealLocationForFX (startPos, fxIndex, fxCount, defaultDistance, rotation)
 
function ground_trace (startPos, owner)
 
function randomizeLocation (startPos, max_x_offset, max_y_offset)
 
function watchForGravitySpikeExplosion ()
 

Macro Definition Documentation

◆ GRAVITY_SPIKES_DIRT_DURATION

#define GRAVITY_SPIKES_DIRT_DURATION   1000

Definition at line 13 of file _gravity_spikes.csc.

◆ GRAVITY_SPIKES_DIRT_FADE_TIME

#define GRAVITY_SPIKES_DIRT_FADE_TIME   500

Definition at line 14 of file _gravity_spikes.csc.

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 22 of file _gravity_spikes.csc.

References watchForGravitySpikeExplosion().

◆ do_gravity_spike_fx()

function do_gravity_spike_fx ( localClientNum  ,
owner  ,
weapon  ,
position   
)

Definition at line 58 of file _gravity_spikes.csc.

References do_gravity_spike_fx_circle().

Referenced by watchForGravitySpikeExplosion().

◆ do_gravity_spike_fx_circle()

function do_gravity_spike_fx_circle ( localClientNum  ,
owner  ,
center  ,
radius  ,
count   
)

◆ getIdealLocationForFX()

function getIdealLocationForFX ( startPos  ,
fxIndex  ,
fxCount  ,
defaultDistance  ,
rotation   
)

Definition at line 80 of file _gravity_spikes.csc.

Referenced by do_gravity_spike_fx_circle().

◆ ground_trace()

function ground_trace ( startPos  ,
owner   
)

Definition at line 99 of file _gravity_spikes.csc.

Referenced by do_gravity_spike_fx_circle().

◆ randomizeLocation()

function randomizeLocation ( startPos  ,
max_x_offset  ,
max_y_offset   
)

Definition at line 89 of file _gravity_spikes.csc.

Referenced by do_gravity_spike_fx_circle().

◆ watchForGravitySpikeExplosion()

function watchForGravitySpikeExplosion ( )