‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_gamerep.gsc File Reference

Go to the source code of this file.

Functions

function gameRepAnalyzeAndReport ()
 
function gameRepInitializeParams ()
 
function gameRepPlayerConnected ()
 
function gameRepPlayerDisconnected ()
 
function gameRepPrepareAndReport (paramName)
 
function gameRepUpdateInformationForRound ()
 
function gameRepUpdateNonPersistentPlayerInformation ()
 
function gameRepUpdatePersistentPlayerInformation ()
 
function getGameRepParamLimit (paramName)
 
function getParamValueForPlayer (playerName, paramName)
 
function init ()
 
function isGameRepEnabled ()
 
function isGameRepInitialized ()
 
function isGameRepParamIgnoredForReporting (paramName)
 
function isGameRepParamValid (paramName)
 
function setMaximumParamValueForCurrentGame (paramName, value)
 

Function Documentation

◆ gameRepAnalyzeAndReport()

◆ gameRepInitializeParams()

function gameRepInitializeParams ( )

Definition at line 50 of file _gamerep.gsc.

Referenced by init().

◆ gameRepPlayerConnected()

function gameRepPlayerConnected ( )

Definition at line 186 of file _gamerep.gsc.

References getRankXpStat(), isGameRepEnabled(), and name.

Referenced by Callback_PlayerConnect().

◆ gameRepPlayerDisconnected()

function gameRepPlayerDisconnected ( )

◆ gameRepPrepareAndReport()

function gameRepPrepareAndReport ( paramName  )

Definition at line 442 of file _gamerep.gsc.

References isGameRepParamIgnoredForReporting().

Referenced by gameRepAnalyzeAndReport().

◆ gameRepUpdateInformationForRound()

function gameRepUpdateInformationForRound ( )

Definition at line 372 of file _gamerep.gsc.

References gameRepUpdateNonPersistentPlayerInformation(), and isGameRepEnabled().

Referenced by endGame().

◆ gameRepUpdateNonPersistentPlayerInformation()

function gameRepUpdateNonPersistentPlayerInformation ( )

Definition at line 241 of file _gamerep.gsc.

References name.

Referenced by gameRepPlayerDisconnected(), and gameRepUpdateInformationForRound().

◆ gameRepUpdatePersistentPlayerInformation()

function gameRepUpdatePersistentPlayerInformation ( )

Definition at line 259 of file _gamerep.gsc.

References getRankXpStat(), and name.

Referenced by gameRepAnalyzeAndReport(), and gameRepPlayerDisconnected().

◆ getGameRepParamLimit()

function getGameRepParamLimit ( paramName  )

Definition at line 342 of file _gamerep.gsc.

Referenced by gameRepAnalyzeAndReport().

◆ getParamValueForPlayer()

function getParamValueForPlayer ( playerName  ,
paramName   
)

Definition at line 304 of file _gamerep.gsc.

Referenced by gameRepAnalyzeAndReport().

◆ init()

function init ( )

Definition at line 9 of file _gamerep.gsc.

References gameRepInitializeParams(), isGameRepEnabled(), and isGameRepInitialized().

◆ isGameRepEnabled()

function isGameRepEnabled ( )

◆ isGameRepInitialized()

function isGameRepInitialized ( )

Definition at line 31 of file _gamerep.gsc.

Referenced by init().

◆ isGameRepParamIgnoredForReporting()

function isGameRepParamIgnoredForReporting ( paramName  )

Definition at line 334 of file _gamerep.gsc.

Referenced by gameRepPrepareAndReport().

◆ isGameRepParamValid()

function isGameRepParamValid ( paramName  )

Definition at line 312 of file _gamerep.gsc.

Referenced by gameRepAnalyzeAndReport().

◆ setMaximumParamValueForCurrentGame()

function setMaximumParamValueForCurrentGame ( paramName  ,
value   
)

Definition at line 358 of file _gamerep.gsc.

Referenced by gameRepAnalyzeAndReport().