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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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#define REJACK_ACTIVATION_DELAY_SECONDS 1.4 |
Definition at line 12 of file _gadget_resurrect.gsh.
#define REJACK_ACTIVATION_WINDOW_SECONDS 4.0 |
Definition at line 13 of file _gadget_resurrect.gsh.
#define REJACK_ENTER_POWER_PENALTY 30 |
Definition at line 14 of file _gadget_resurrect.gsh.
#define REJACK_RESET_SCORESTREAK true |
Definition at line 15 of file _gadget_resurrect.gsh.
#define REJACK_SMOKE_FX_LIFETIME_AFTER_REJACK .5 |
Definition at line 21 of file _gadget_resurrect.gsh.
#define REJACK_SMOKE_FX_LIFETIME_SECONDS 5 |
Definition at line 19 of file _gadget_resurrect.gsh.
#define REJACK_SMOKE_SIGHT_BLOCK_RADIUS 128 |
Definition at line 18 of file _gadget_resurrect.gsh.
#define REJACK_SMOKE_SIGHT_BLOCK_TIME 4 |
Definition at line 20 of file _gadget_resurrect.gsh.
#define RESURRECT_BODY_DISSAPPEAR_FX "player/fx_plyr_revive_demat" |
Definition at line 3 of file _gadget_resurrect.gsh.
#define RESURRECT_HELD_DURATION 500 |
Definition at line 8 of file _gadget_resurrect.gsh.
#define RESURRECT_POSTFX_BUNDLE_CLOSE "pstfx_resurrection_close" |
Definition at line 40 of file _gadget_resurrect.gsh.
#define RESURRECT_POSTFX_BUNDLE_CLOSE_DURATION .5 |
Definition at line 39 of file _gadget_resurrect.gsh.
#define RESURRECT_POSTFX_BUNDLE_OPEN "pstfx_resurrection_open" |
Definition at line 42 of file _gadget_resurrect.gsh.
#define RESURRECT_POSTFX_BUNDLE_PUS "pstfx_resurrection_pus" |
Definition at line 41 of file _gadget_resurrect.gsh.
#define RESURRECT_SHELLSHOCK "resurrect" |
Definition at line 10 of file _gadget_resurrect.gsh.
#define RESURRECT_SMOKE_FX "player/fx_plyr_rejack_smoke" |
Definition at line 5 of file _gadget_resurrect.gsh.
#define RESURRECT_SMOKE_WEAPON_NAME "gadget_resurrect_smoke_grenade" |
Definition at line 17 of file _gadget_resurrect.gsh.
#define RESURRECT_SPAWN_FX "player/fx_plyr_rejack_light" |
Definition at line 4 of file _gadget_resurrect.gsh.
#define RESURRECT_SPAWN_SOUND "mpl_resurrect_npc" |
Definition at line 6 of file _gadget_resurrect.gsh.
#define RESURRECT_STATE_DOWN 1 |
Definition at line 45 of file _gadget_resurrect.gsh.
#define RESURRECT_STATE_NONE 0 |
Definition at line 44 of file _gadget_resurrect.gsh.
#define RESURRECT_STATE_UP 2 |
Definition at line 46 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET "mp_ability_resurrection" |
Definition at line 23 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_ALIAS "resurrect" |
Definition at line 24 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_PRIORITY 62 |
Definition at line 25 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_RAMP_HOLD ( REJACK_ACTIVATION_WINDOW_SECONDS ) |
Definition at line 28 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_RAMP_IN ( REJACK_ACTIVATION_DELAY_SECONDS ) |
Definition at line 27 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_RAMP_OUT ( .25 ) |
Definition at line 29 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_STEPS 16 |
Definition at line 26 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP "mp_ability_wakeup" |
Definition at line 31 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP_ALIAS "resurrect_up" |
Definition at line 32 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP_PRIORITY 63 |
Definition at line 33 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP_RAMP_HOLD ( .1 ) |
Definition at line 36 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP_RAMP_IN ( .35 ) |
Definition at line 35 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP_RAMP_OUT ( .2 ) |
Definition at line 37 of file _gadget_resurrect.gsh.
#define RESURRECT_VISIONSET_UP_STEPS 16 |
Definition at line 34 of file _gadget_resurrect.gsh.
#define RESURRECT_WEAPON_NAME "gadget_resurrect" |
Definition at line 16 of file _gadget_resurrect.gsh.
#define RESURRECT_WORLD_HINT_FX "player/fx_plyr_revive" |
Definition at line 2 of file _gadget_resurrect.gsh.