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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | EXPLOSION_DIRT_DURATION 2000 |
#define | EXPLOSION_DIRT_FADE_TIME 500 |
#define | FALL_DAMAGE_DIRT_DURATION 1000 |
#define | FALL_DAMAGE_FADE_TIME 500 |
#define | MAX_SCREEN_FX_RANGE 600 |
#define | SLIDE_DIRT_DURATION 300 |
#define | SLIDE_DIRT_FADE_TIME 300 |
Functions | |
function | __init__ () |
function | doTheDirty (localClientNum, right, up, distance, dirtDuration, dirtFadeTime) |
function | localplayer_spawned (localClientNum) |
function | updateDvars () |
function | watchForExplosion (localClientNum) |
function | watchForPlayerFallDamage (localClientNum) |
function | watchForPlayerSlide (localClientNum) |
#define EXPLOSION_DIRT_DURATION 2000 |
Definition at line 13 of file _explode.csc.
#define EXPLOSION_DIRT_FADE_TIME 500 |
Definition at line 14 of file _explode.csc.
#define FALL_DAMAGE_DIRT_DURATION 1000 |
Definition at line 17 of file _explode.csc.
#define FALL_DAMAGE_FADE_TIME 500 |
Definition at line 18 of file _explode.csc.
#define MAX_SCREEN_FX_RANGE 600 |
Definition at line 12 of file _explode.csc.
#define SLIDE_DIRT_DURATION 300 |
Definition at line 15 of file _explode.csc.
#define SLIDE_DIRT_FADE_TIME 300 |
Definition at line 16 of file _explode.csc.
function __init__ | ( | ) |
Definition at line 22 of file _explode.csc.
References localplayer_spawned(), on_localplayer_spawned(), and updateDvars().
function doTheDirty | ( | localClientNum | , |
right | , | ||
up | , | ||
distance | , | ||
dirtDuration | , | ||
dirtFadeTime | |||
) |
Definition at line 122 of file _explode.csc.
References disable_filter_sprite_dirt(), enable_filter_sprite_dirt(), FILTER_INDEX_DIRT, set_filter_sprite_dirt_elapsed(), set_filter_sprite_dirt_opacity(), set_filter_sprite_dirt_seed_offset(), set_filter_sprite_dirt_source_position(), startTime, and WAIT_CLIENT_FRAME.
Referenced by watchForExplosion(), watchForPlayerFallDamage(), and watchForPlayerSlide().
function localplayer_spawned | ( | localClientNum | ) |
Definition at line 49 of file _explode.csc.
References disable_filter_sprite_dirt(), FILTER_INDEX_DIRT, init_filter_sprite_dirt(), watchForExplosion(), watchForPlayerFallDamage(), and watchForPlayerSlide().
Referenced by __init__().
function updateDvars | ( | ) |
Definition at line 36 of file _explode.csc.
Referenced by __init__().
function watchForExplosion | ( | localClientNum | ) |
Definition at line 156 of file _explode.csc.
References doTheDirty(), EXPLOSION_DIRT_DURATION, EXPLOSION_DIRT_FADE_TIME, MAX_SCREEN_FX_RANGE, and trace().
Referenced by localplayer_spawned().
function watchForPlayerFallDamage | ( | localClientNum | ) |
Definition at line 76 of file _explode.csc.
References doTheDirty(), FALL_DAMAGE_DIRT_DURATION, and FALL_DAMAGE_FADE_TIME.
Referenced by localplayer_spawned().
function watchForPlayerSlide | ( | localClientNum | ) |
Definition at line 89 of file _explode.csc.
References doTheDirty(), enable_filter_sprite_dirt(), FILTER_INDEX_DIRT, set_filter_sprite_dirt_elapsed(), set_filter_sprite_dirt_opacity(), set_filter_sprite_dirt_seed_offset(), set_filter_sprite_dirt_source_position(), SLIDE_DIRT_DURATION, SLIDE_DIRT_FADE_TIME, and WAIT_CLIENT_FRAME.
Referenced by localplayer_spawned().