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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
| #define | HERO_HELMET_BONE "" |
| #define | RUNNER_UP_GESTURE_DELAY 3 |
| #define | WEAPON_NONE "wpn_t7_none_world" |
Functions | |
| function | __init__ () |
| function | checkForGestures (localClientNum) |
| function | checkForPlayerGestures (localClientNum, localPlayer, playerIndex) |
| function | handlePlayGesture (localClientNum, topPlayerIndex, gestureType) |
| function | handlePlayTop0Gesture (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | handlePlayTop1Gesture (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | handlePlayTop2Gesture (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | handleTopThreePlayers (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | loadCharacterOnModel (localClientNum, characterModel, topPlayerIndex) |
| function | prepareTopThreePlayers (localClientNum) |
| function | setAnimationOnModel (localClientNum, characterModel, topPlayerIndex) |
| function | setupModelAndAnimation (localClientNum, characterModel, topPlayerIndex) |
| function | showGestures (localClientNum, playerIndex) |
| function | showScoreboard (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | showTopThreePlayers (localClientNum) |
| function | spamUIModelValue (localClientNum) |
| function | streamerWatcher () |
| #define HERO_HELMET_BONE "" |
Definition at line 12 of file _end_game_flow.csc.
| #define RUNNER_UP_GESTURE_DELAY 3 |
Definition at line 15 of file _end_game_flow.csc.
| #define WEAPON_NONE "wpn_t7_none_world" |
Definition at line 13 of file _end_game_flow.csc.
| function __init__ | ( | ) |
Definition at line 22 of file _end_game_flow.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, handlePlayTop0Gesture(), handlePlayTop1Gesture(), handlePlayTop2Gesture(), handleTopThreePlayers(), register(), showScoreboard(), streamerWatcher(), VERSION_SHIP, and VERSION_TU1.
| function checkForGestures | ( | localClientNum | ) |
Definition at line 201 of file _end_game_flow.csc.
References checkForPlayerGestures().
Referenced by showTopThreePlayers().
| function checkForPlayerGestures | ( | localClientNum | , |
| localPlayer | , | ||
| playerIndex | |||
| ) |
Definition at line 211 of file _end_game_flow.csc.
References RUNNER_UP_GESTURE_DELAY, and showGestures().
Referenced by checkForGestures().
| function handlePlayGesture | ( | localClientNum | , |
| topPlayerIndex | , | ||
| gestureType | |||
| ) |
Definition at line 261 of file _end_game_flow.csc.
References IS_TRUE, and playGestureType().
Referenced by handlePlayTop0Gesture(), handlePlayTop1Gesture(), and handlePlayTop2Gesture().
| function handlePlayTop0Gesture | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 246 of file _end_game_flow.csc.
References handlePlayGesture().
Referenced by __init__().
| function handlePlayTop1Gesture | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 251 of file _end_game_flow.csc.
References handlePlayGesture().
Referenced by __init__().
| function handlePlayTop2Gesture | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 256 of file _end_game_flow.csc.
References handlePlayGesture().
Referenced by __init__().
| function handleTopThreePlayers | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 292 of file _end_game_flow.csc.
References showTopThreePlayers().
Referenced by __init__().
| function loadCharacterOnModel | ( | localClientNum | , |
| characterModel | , | ||
| topPlayerIndex | |||
| ) |
Definition at line 51 of file _end_game_flow.csc.
References HERO_HELMET_BONE.
Referenced by prepareTopThreePlayers(), and setupModelAndAnimation().
| function prepareTopThreePlayers | ( | localClientNum | ) |
Definition at line 130 of file _end_game_flow.csc.
References get(), loadCharacterOnModel(), and Spawn().
Referenced by streamerWatcher().
| function setAnimationOnModel | ( | localClientNum | , |
| characterModel | , | ||
| topPlayerIndex | |||
| ) |
Definition at line 33 of file _end_game_flow.csc.
References waittill_dobj().
Referenced by setupModelAndAnimation().
| function setupModelAndAnimation | ( | localClientNum | , |
| characterModel | , | ||
| topPlayerIndex | |||
| ) |
Definition at line 120 of file _end_game_flow.csc.
References loadCharacterOnModel(), and setAnimationOnModel().
Referenced by showTopThreePlayers().
| function showGestures | ( | localClientNum | , |
| playerIndex | |||
| ) |
Definition at line 236 of file _end_game_flow.csc.
Referenced by checkForPlayerGestures().
| function showScoreboard | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 301 of file _end_game_flow.csc.
References deleteCameraGlass(), get(), and stop_stream_epic_models().
Referenced by __init__().
| function showTopThreePlayers | ( | localClientNum | ) |
Definition at line 152 of file _end_game_flow.csc.
References checkForGestures(), get(), playCurrentTaunt(), setupModelAndAnimation(), spamUIModelValue(), and Spawn().
Referenced by handleTopThreePlayers().
| function spamUIModelValue | ( | localClientNum | ) |
Definition at line 192 of file _end_game_flow.csc.
Referenced by showTopThreePlayers().
| function streamerWatcher | ( | ) |
Definition at line 281 of file _end_game_flow.csc.
References prepareTopThreePlayers(), and stream_epic_models().
Referenced by __init__().