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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | HERO_HELMET_BONE "" |
#define | RUNNER_UP_GESTURE_DELAY 3 |
#define | WEAPON_NONE "wpn_t7_none_world" |
Functions | |
function | __init__ () |
function | checkForGestures (localClientNum) |
function | checkForPlayerGestures (localClientNum, localPlayer, playerIndex) |
function | handlePlayGesture (localClientNum, topPlayerIndex, gestureType) |
function | handlePlayTop0Gesture (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | handlePlayTop1Gesture (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | handlePlayTop2Gesture (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | handleTopThreePlayers (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | loadCharacterOnModel (localClientNum, characterModel, topPlayerIndex) |
function | prepareTopThreePlayers (localClientNum) |
function | setAnimationOnModel (localClientNum, characterModel, topPlayerIndex) |
function | setupModelAndAnimation (localClientNum, characterModel, topPlayerIndex) |
function | showGestures (localClientNum, playerIndex) |
function | showScoreboard (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | showTopThreePlayers (localClientNum) |
function | spamUIModelValue (localClientNum) |
function | streamerWatcher () |
#define HERO_HELMET_BONE "" |
Definition at line 12 of file _end_game_flow.csc.
#define RUNNER_UP_GESTURE_DELAY 3 |
Definition at line 15 of file _end_game_flow.csc.
#define WEAPON_NONE "wpn_t7_none_world" |
Definition at line 13 of file _end_game_flow.csc.
function __init__ | ( | ) |
Definition at line 22 of file _end_game_flow.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, handlePlayTop0Gesture(), handlePlayTop1Gesture(), handlePlayTop2Gesture(), handleTopThreePlayers(), register(), showScoreboard(), streamerWatcher(), VERSION_SHIP, and VERSION_TU1.
function checkForGestures | ( | localClientNum | ) |
Definition at line 201 of file _end_game_flow.csc.
References checkForPlayerGestures().
Referenced by showTopThreePlayers().
function checkForPlayerGestures | ( | localClientNum | , |
localPlayer | , | ||
playerIndex | |||
) |
Definition at line 211 of file _end_game_flow.csc.
References RUNNER_UP_GESTURE_DELAY, and showGestures().
Referenced by checkForGestures().
function handlePlayGesture | ( | localClientNum | , |
topPlayerIndex | , | ||
gestureType | |||
) |
Definition at line 261 of file _end_game_flow.csc.
References IS_TRUE, and playGestureType().
Referenced by handlePlayTop0Gesture(), handlePlayTop1Gesture(), and handlePlayTop2Gesture().
function handlePlayTop0Gesture | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 246 of file _end_game_flow.csc.
References handlePlayGesture().
Referenced by __init__().
function handlePlayTop1Gesture | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 251 of file _end_game_flow.csc.
References handlePlayGesture().
Referenced by __init__().
function handlePlayTop2Gesture | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 256 of file _end_game_flow.csc.
References handlePlayGesture().
Referenced by __init__().
function handleTopThreePlayers | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 292 of file _end_game_flow.csc.
References showTopThreePlayers().
Referenced by __init__().
function loadCharacterOnModel | ( | localClientNum | , |
characterModel | , | ||
topPlayerIndex | |||
) |
Definition at line 51 of file _end_game_flow.csc.
References HERO_HELMET_BONE.
Referenced by prepareTopThreePlayers(), and setupModelAndAnimation().
function prepareTopThreePlayers | ( | localClientNum | ) |
Definition at line 130 of file _end_game_flow.csc.
References get(), loadCharacterOnModel(), and Spawn().
Referenced by streamerWatcher().
function setAnimationOnModel | ( | localClientNum | , |
characterModel | , | ||
topPlayerIndex | |||
) |
Definition at line 33 of file _end_game_flow.csc.
References waittill_dobj().
Referenced by setupModelAndAnimation().
function setupModelAndAnimation | ( | localClientNum | , |
characterModel | , | ||
topPlayerIndex | |||
) |
Definition at line 120 of file _end_game_flow.csc.
References loadCharacterOnModel(), and setAnimationOnModel().
Referenced by showTopThreePlayers().
function showGestures | ( | localClientNum | , |
playerIndex | |||
) |
Definition at line 236 of file _end_game_flow.csc.
Referenced by checkForPlayerGestures().
function showScoreboard | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 301 of file _end_game_flow.csc.
References deleteCameraGlass(), get(), and stop_stream_epic_models().
Referenced by __init__().
function showTopThreePlayers | ( | localClientNum | ) |
Definition at line 152 of file _end_game_flow.csc.
References checkForGestures(), get(), playCurrentTaunt(), setupModelAndAnimation(), spamUIModelValue(), and Spawn().
Referenced by handleTopThreePlayers().
function spamUIModelValue | ( | localClientNum | ) |
Definition at line 192 of file _end_game_flow.csc.
Referenced by showTopThreePlayers().
function streamerWatcher | ( | ) |
Definition at line 281 of file _end_game_flow.csc.
References prepareTopThreePlayers(), and stream_epic_models().
Referenced by __init__().