‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_burnplayer.gsc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function SetPlayerBurning (duration, interval, damagePerInterval, attacker, weapon)
 
function TakingBurnDamage (eAttacker, weapon, sMeansOfDeath)
 
function WatchBurnDamage (interval, damage, attacker, weapon)
 
function WatchBurnFinished ()
 
function WatchBurnTimer (duration)
 
function watchForWater ()
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 16 of file _burnplayer.gsc.

References register(), and VERSION_SHIP.

◆ SetPlayerBurning()

function SetPlayerBurning ( duration  ,
interval  ,
damagePerInterval  ,
attacker  ,
weapon   
)

Definition at line 23 of file _burnplayer.gsc.

References set(), WatchBurnDamage(), WatchBurnFinished(), and WatchBurnTimer().

Referenced by TakingBurnDamage().

◆ TakingBurnDamage()

function TakingBurnDamage ( eAttacker  ,
weapon  ,
sMeansOfDeath   
)

Definition at line 34 of file _burnplayer.gsc.

References SetPlayerBurning().

Referenced by finishPlayerDamageWrapper().

◆ WatchBurnDamage()

function WatchBurnDamage ( interval  ,
damage  ,
attacker  ,
weapon   
)

Definition at line 75 of file _burnplayer.gsc.

References damage().

Referenced by SetPlayerBurning().

◆ WatchBurnFinished()

function WatchBurnFinished ( )

Definition at line 53 of file _burnplayer.gsc.

References set(), and waittill_any().

Referenced by SetPlayerBurning().

◆ WatchBurnTimer()

function WatchBurnTimer ( duration  )

Definition at line 64 of file _burnplayer.gsc.

Referenced by SetPlayerBurning().

◆ watchForWater()

function watchForWater ( )

Definition at line 95 of file _burnplayer.gsc.