1 #using scripts\shared\array_shared;
2 #using scripts\shared\math_shared;
3 #using scripts\shared\util_shared;
5 #insert scripts\shared\shared.gsh;
7 #using scripts\shared\bots\_bot;
8 #using scripts\shared\bots\_bot_combat;
9 #using scripts\mp\bots\_bot;
10 #using scripts\mp\bots\_bot_combat;
12 #insert scripts\mp\bots\_bot.gsh;
32 self endon(
"death" );
33 level endon(
"game_ended" );
37 level waittill(
"zone_moved" );
41 self BotSetGoal(
self.origin );
48 if ( isdefined( level.zone ) &&
self IsTouching( level.zone.gameobject.trigger ) )
50 if (
self BotGoalReached() )
62 if ( isdefined( level.zone ) )
64 if (
self IsTouching( level.zone.gameobject.trigger ) )