‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_bot_clean.gsc File Reference

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Macros

#define COMBAT_TACO_RADIUS   256
 
#define DEPOSIT_NUM   10
 
#define IDLE_TACO_RADIUS   1024
 

Functions

function bot_idle ()
 
function bot_post_combat ()
 
function get_best_taco (radius)
 
function init ()
 
function look_for_taco (radius)
 
function update_threat_goal ()
 

Macro Definition Documentation

◆ COMBAT_TACO_RADIUS

#define COMBAT_TACO_RADIUS   256

Definition at line 25 of file _bot_clean.gsc.

◆ DEPOSIT_NUM

#define DEPOSIT_NUM   10

Definition at line 26 of file _bot_clean.gsc.

◆ IDLE_TACO_RADIUS

#define IDLE_TACO_RADIUS   1024

Definition at line 24 of file _bot_clean.gsc.

Function Documentation

◆ bot_idle()

function bot_idle ( )

Definition at line 74 of file _bot_clean.gsc.

References DEPOSIT_NUM, IDLE_TACO_RADIUS, look_for_taco(), path_to_point_in_trigger(), and sprint_to_goal().

Referenced by init().

◆ bot_post_combat()

function bot_post_combat ( )

Definition at line 36 of file _bot_clean.gsc.

References has_threat(), IDLE_TACO_RADIUS, look_for_taco(), and mp_post_combat().

Referenced by coop_post_combat(), and init().

◆ get_best_taco()

function get_best_taco ( radius  )

Definition at line 126 of file _bot_clean.gsc.

Referenced by look_for_taco().

◆ init()

function init ( )

Definition at line 28 of file _bot_clean.gsc.

References bot_idle(), bot_post_combat(), and update_threat_goal().

◆ look_for_taco()

function look_for_taco ( radius  )

◆ update_threat_goal()

function update_threat_goal ( )