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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | checkForPlayerSwitch () |
| function | cleanUpScramblerOnDelete (scramblerEnt, scramblerHandle, isLocalized, localClientNum) |
| function | init_shared () |
| function | isEnemyScrambler (localClientNum) |
| function | restartSound (isEnemy) |
| function | scramblerUpdate (localClientNum) |
| function | spawned (localClientNum, set, isLocalized) |
| function | spawnedGlobalScramber (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | spawnedPerClient (localClientNum, isLocalized, scramblerHandle) |
| function | spawnedScrambler (localClientNum, set) |
| function checkForPlayerSwitch | ( | ) |
Definition at line 348 of file _scrambler.csc.
References blinky_light(), isEnemyScrambler(), restartSound(), and stop_blinky_light().
Referenced by init_shared().
| function cleanUpScramblerOnDelete | ( | scramblerEnt | , |
| scramblerHandle | , | ||
| isLocalized | , | ||
| localClientNum | |||
| ) |
Definition at line 303 of file _scrambler.csc.
Referenced by spawned().
| function init_shared | ( | ) |
Definition at line 16 of file _scrambler.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, checkForPlayerSwitch(), register(), scramblerUpdate(), spawnedScrambler(), VERSION_SHIP, and waitforclient().
Referenced by __init__().
| function isEnemyScrambler | ( | localClientNum | ) |
Definition at line 338 of file _scrambler.csc.
References friend_not_foe().
Referenced by checkForPlayerSwitch(), scramblerUpdate(), and spawnedPerClient().
| function restartSound | ( | isEnemy | ) |
Definition at line 375 of file _scrambler.csc.
Referenced by checkForPlayerSwitch(), and scramblerUpdate().
| function scramblerUpdate | ( | localClientNum | ) |
Definition at line 151 of file _scrambler.csc.
References isEnemyScrambler(), restartSound(), and waitforallclients().
Referenced by init_shared().
| function spawned | ( | localClientNum | , |
| set | , | ||
| isLocalized | |||
| ) |
Definition at line 65 of file _scrambler.csc.
References cleanUpScramblerOnDelete(), local_players_entity_thread(), set(), spawn(), and spawnedPerClient().
Referenced by spawnedGlobalScramber(), and spawnedScrambler().
| function spawnedGlobalScramber | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 54 of file _scrambler.csc.
References spawned().
| function spawnedPerClient | ( | localClientNum | , |
| isLocalized | , | ||
| scramblerHandle | |||
| ) |
Definition at line 95 of file _scrambler.csc.
References blinky_light(), and isEnemyScrambler().
Referenced by spawned().
| function spawnedScrambler | ( | localClientNum | , |
| set | |||
| ) |
Definition at line 43 of file _scrambler.csc.
References set(), and spawned().
Referenced by init_shared().