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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | checkForPlayerSwitch () |
function | cleanUpScramblerOnDelete (scramblerEnt, scramblerHandle, isLocalized, localClientNum) |
function | init_shared () |
function | isEnemyScrambler (localClientNum) |
function | restartSound (isEnemy) |
function | scramblerUpdate (localClientNum) |
function | spawned (localClientNum, set, isLocalized) |
function | spawnedGlobalScramber (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | spawnedPerClient (localClientNum, isLocalized, scramblerHandle) |
function | spawnedScrambler (localClientNum, set) |
function checkForPlayerSwitch | ( | ) |
Definition at line 348 of file _scrambler.csc.
References blinky_light(), isEnemyScrambler(), restartSound(), and stop_blinky_light().
Referenced by init_shared().
function cleanUpScramblerOnDelete | ( | scramblerEnt | , |
scramblerHandle | , | ||
isLocalized | , | ||
localClientNum | |||
) |
Definition at line 303 of file _scrambler.csc.
Referenced by spawned().
function init_shared | ( | ) |
Definition at line 16 of file _scrambler.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, checkForPlayerSwitch(), register(), scramblerUpdate(), spawnedScrambler(), VERSION_SHIP, and waitforclient().
Referenced by __init__().
function isEnemyScrambler | ( | localClientNum | ) |
Definition at line 338 of file _scrambler.csc.
References friend_not_foe().
Referenced by checkForPlayerSwitch(), scramblerUpdate(), and spawnedPerClient().
function restartSound | ( | isEnemy | ) |
Definition at line 375 of file _scrambler.csc.
Referenced by checkForPlayerSwitch(), and scramblerUpdate().
function scramblerUpdate | ( | localClientNum | ) |
Definition at line 151 of file _scrambler.csc.
References isEnemyScrambler(), restartSound(), and waitforallclients().
Referenced by init_shared().
function spawned | ( | localClientNum | , |
set | , | ||
isLocalized | |||
) |
Definition at line 65 of file _scrambler.csc.
References cleanUpScramblerOnDelete(), local_players_entity_thread(), set(), spawn(), and spawnedPerClient().
Referenced by spawnedGlobalScramber(), and spawnedScrambler().
function spawnedGlobalScramber | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 54 of file _scrambler.csc.
References spawned().
function spawnedPerClient | ( | localClientNum | , |
isLocalized | , | ||
scramblerHandle | |||
) |
Definition at line 95 of file _scrambler.csc.
References blinky_light(), and isEnemyScrambler().
Referenced by spawned().
function spawnedScrambler | ( | localClientNum | , |
set | |||
) |
Definition at line 43 of file _scrambler.csc.
References set(), and spawned().
Referenced by init_shared().