‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
mpdialog.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function client_voice_setup (localClientNum)
 
function delete_after (waitTime)
 
function get_commander_dialog_alias (commanderName, dialogKey)
 
function get_dialog_bundle_alias (dialogBundle, dialogKey)
 
function get_player_dialog_alias (dialogKey)
 
function play_boost_start_response_vox (localClientNum)
 
function play_boost_start_vox (localClientNum)
 
function play_boost_vox (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function play_dialog (dialogKey, localClientNum)
 
function set_boost_number (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function sniperVoNotify (localClientNum, notifyString, dialogKey)
 
function update_voice_origin (voiceBox)
 

Function Documentation

◆ __init__()

function __init__ ( )

◆ client_voice_setup()

function client_voice_setup ( localClientNum  )

Definition at line 35 of file mpdialog.csc.

References sniperVoNotify().

Referenced by __init__().

◆ delete_after()

function delete_after ( waitTime  )

Definition at line 237 of file mpdialog.csc.

Referenced by play_dialog().

◆ get_commander_dialog_alias()

function get_commander_dialog_alias ( commanderName  ,
dialogKey   
)

Definition at line 142 of file mpdialog.csc.

References get_dialog_bundle_alias(), and get_script_bundle().

◆ get_dialog_bundle_alias()

function get_dialog_bundle_alias ( dialogBundle  ,
dialogKey   
)

Definition at line 169 of file mpdialog.csc.

Referenced by get_commander_dialog_alias(), and get_player_dialog_alias().

◆ get_player_dialog_alias()

function get_player_dialog_alias ( dialogKey  )

Definition at line 154 of file mpdialog.csc.

References get_dialog_bundle_alias(), and get_script_bundle().

Referenced by play_dialog(), and sniperVoNotify().

◆ play_boost_start_response_vox()

function play_boost_start_response_vox ( localClientNum  )

Definition at line 128 of file mpdialog.csc.

References play_dialog().

Referenced by play_boost_start_vox(), and play_boost_vox().

◆ play_boost_start_vox()

function play_boost_start_vox ( localClientNum  )

Definition at line 96 of file mpdialog.csc.

References play_boost_start_response_vox(), and play_dialog().

Referenced by play_boost_vox().

◆ play_boost_vox()

function play_boost_vox ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 68 of file mpdialog.csc.

References play_boost_start_response_vox(), and play_boost_start_vox().

Referenced by __init__().

◆ play_dialog()

function play_dialog ( dialogKey  ,
localClientNum   
)

◆ set_boost_number()

function set_boost_number ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 63 of file mpdialog.csc.

Referenced by __init__().

◆ sniperVoNotify()

function sniperVoNotify ( localClientNum  ,
notifyString  ,
dialogKey   
)

Definition at line 42 of file mpdialog.csc.

References get_player_dialog_alias().

Referenced by client_voice_setup().

◆ update_voice_origin()

function update_voice_origin ( voiceBox  )

Definition at line 222 of file mpdialog.csc.

Referenced by play_dialog().