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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | __init__ () |
| function | doExplosion (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | playGrenadeRumble (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function __init__ | ( | ) |
Definition at line 13 of file _destructible.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, DESTRUCTIBLE_CLIENTFIELD, DESTRUCTIBLE_CLIENTFIELD_NUM_BITS, doExplosion(), register(), and VERSION_SHIP.
| function doExplosion | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 24 of file _destructible.csc.
References DESTRUCTIBLE_CLIENTFIELD_NUM_BITS, and playGrenadeRumble().
Referenced by __init__().
| function playGrenadeRumble | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 18 of file _destructible.csc.
Referenced by doExplosion().