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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | fade_to_black_for_x_sec (startwait, blackscreenwait, fadeintime, fadeouttime, shaderName) |
function | font_pulse (player) |
function | font_pulse_init () |
function | init () |
function | screen_fade_in (fadeintime) |
function __init__ | ( | ) |
Definition at line 98 of file hud_shared.gsc.
References init(), and on_start_gametype().
function fade_to_black_for_x_sec | ( | startwait | , |
blackscreenwait | , | ||
fadeintime | , | ||
fadeouttime | , | ||
shaderName | |||
) |
Definition at line 250 of file hud_shared.gsc.
References screen_fade_in(), and screen_fade_out().
Referenced by CodeCallback_FadeBlackscreen(), init_ride_killstreak_internal(), missile_deploy(), QRDrone_blowup(), QRDrone_detonateWaiter(), and remote_killstreak_end().
function font_pulse | ( | player | ) |
Definition at line 196 of file hud_shared.gsc.
Referenced by matchStartTimerConsole_Internal(), updateMomentumHUD(), and updateRankScoreHUD().
function font_pulse_init | ( | ) |
Definition at line 187 of file hud_shared.gsc.
Referenced by matchStartTimerConsole(), and on_player_spawned().
function init | ( | ) |
Definition at line 103 of file hud_shared.gsc.
Referenced by __init__().
function screen_fade_in | ( | fadeintime | ) |
Definition at line 264 of file hud_shared.gsc.
Referenced by clear_ride_intro(), fade_to_black_for_x_sec(), FadeToBlackAndBackIn(), postfx_igc_zombies(), thrasherConsumePlayerUtil(), and thrasherReleasePlayer().