‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
footsteps_shared.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function buildAndCacheSoundAlias (movementtype, surfaceType, firstperson, isLouder)
 
function do_foot_effect (client_num, ground_type, foot_pos, on_fire)
 
function missing_ai_footstep_callback ()
 
function playAIFootstep (client_num, pos, surface, notetrack, bone)
 
function playerFoliage (client_num, player, firstperson, quiet)
 
function playerJump (client_num, player, surfaceType, firstperson, quiet, isLouder)
 
function playerLand (client_num, player, surfaceType, firstperson, quiet, damagePlayer, isLouder)
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 12 of file footsteps_shared.csc.

References buildAndCacheSoundAlias().

◆ buildAndCacheSoundAlias()

function buildAndCacheSoundAlias ( movementtype  ,
surfaceType  ,
firstperson  ,
isLouder   
)

Definition at line 118 of file footsteps_shared.csc.

Referenced by __init__().

◆ do_foot_effect()

function do_foot_effect ( client_num  ,
ground_type  ,
foot_pos  ,
on_fire   
)

Definition at line 155 of file footsteps_shared.csc.

◆ missing_ai_footstep_callback()

function missing_ai_footstep_callback ( )

Definition at line 182 of file footsteps_shared.csc.

Referenced by playAIFootstep().

◆ playAIFootstep()

function playAIFootstep ( client_num  ,
pos  ,
surface  ,
notetrack  ,
bone   
)

Definition at line 186 of file footsteps_shared.csc.

References missing_ai_footstep_callback().

◆ playerFoliage()

function playerFoliage ( client_num  ,
player  ,
firstperson  ,
quiet   
)

Definition at line 106 of file footsteps_shared.csc.

References get_vol_from_speed().

Referenced by CodeCallback_PlayerFoliage().

◆ playerJump()

function playerJump ( client_num  ,
player  ,
surfaceType  ,
firstperson  ,
quiet  ,
isLouder   
)

Definition at line 61 of file footsteps_shared.csc.

◆ playerLand()

function playerLand ( client_num  ,
player  ,
surfaceType  ,
firstperson  ,
quiet  ,
damagePlayer  ,
isLouder   
)

Definition at line 73 of file footsteps_shared.csc.

References get_vol_from_speed().