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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | DR_CULL_ALWAYS 0 |
#define | DR_CULL_NEVER 1 |
#define | DR_METHOD_CUSTOM_MATERIAL 3 |
#define | DR_METHOD_DEFAULT_MATERIAL 1 |
#define | DR_METHOD_ENEMY_MATERIAL 4 |
#define | DR_METHOD_OFF 0 |
#define | DR_METHOD_THERMAL_MATERIAL 2 |
#define | DR_TYPE_FRAMEBUFFER 0 |
#define | DR_TYPE_FRAMEBUFFER_DUPLICATE 1 |
#define | DR_TYPE_OFFSCREEN 2 |
#define DR_CULL_ALWAYS 0 |
Definition at line 14 of file duplicaterender.gsh.
#define DR_CULL_NEVER 1 |
Definition at line 15 of file duplicaterender.gsh.
#define DR_METHOD_CUSTOM_MATERIAL 3 |
Definition at line 11 of file duplicaterender.gsh.
#define DR_METHOD_DEFAULT_MATERIAL 1 |
Definition at line 9 of file duplicaterender.gsh.
#define DR_METHOD_ENEMY_MATERIAL 4 |
Definition at line 12 of file duplicaterender.gsh.
#define DR_METHOD_OFF 0 |
Definition at line 8 of file duplicaterender.gsh.
#define DR_METHOD_THERMAL_MATERIAL 2 |
Definition at line 10 of file duplicaterender.gsh.
#define DR_TYPE_FRAMEBUFFER 0 |
Definition at line 4 of file duplicaterender.gsh.
#define DR_TYPE_FRAMEBUFFER_DUPLICATE 1 |
Definition at line 5 of file duplicaterender.gsh.
#define DR_TYPE_OFFSCREEN 2 |
Definition at line 6 of file duplicaterender.gsh.