‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
drown.gsh
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1 // Health Screen Blur
2 #define DROWN_SCREEN_EFFECT_NAME "drown_blur"
3 
4 #define DROWN_OVERLAY_PRIORITY 10
5 #define DROWN_OVERLAY_LERP_COUNT 1
6 #define DROWN_OVERLAY_BLUR_AMOUNT 0.04
7 #define DROWN_OVERLAY_INNER_RADIUS 1
8 #define DROWN_OVERLAY_OUTER_RADIUS 1
9 #define DROWN_OVERLAY_SHOULD_VELOCITY_SCALE 0
10 #define DROWN_OVERLAY_SHOULD_VELOCITY 0
11 #define DROWN_OVERLAY_SHOULD_OFFSET 0
12 #define DROWN_OVERLAY_TIME_FADE_IN 125
13 #define DROWN_OVERLAY_TIME_FADE_OUT 125
14 
15 #define DROWN_OVERLAY_DURATION_IN .1
16 #define DROWN_OVERLAY_DURATION_LOOP .25
17 #define DROWN_OVERLAY_DURATION_OUT .1
18 
19 #define DROWN_STAGE_NONE 0
20 #define DROWN_STAGE_1 1
21 #define DROWN_STAGE_2 2
22 #define DROWN_STAGE_3 3
23 #define DROWN_STAGE_4 4
24 #define DROWN_STAGE_BITS 3
25 
26 #define DROWN_START_BEFORE_DAMAGE_TIME 2000 // Time before you take damage that the shader will start
27