Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
drown.gsh
Go to the documentation of this file.
1
// Health Screen Blur
2
#define DROWN_SCREEN_EFFECT_NAME "drown_blur"
3
4
#define DROWN_OVERLAY_PRIORITY 10
5
#define DROWN_OVERLAY_LERP_COUNT 1
6
#define DROWN_OVERLAY_BLUR_AMOUNT 0.04
7
#define DROWN_OVERLAY_INNER_RADIUS 1
8
#define DROWN_OVERLAY_OUTER_RADIUS 1
9
#define DROWN_OVERLAY_SHOULD_VELOCITY_SCALE 0
10
#define DROWN_OVERLAY_SHOULD_VELOCITY 0
11
#define DROWN_OVERLAY_SHOULD_OFFSET 0
12
#define DROWN_OVERLAY_TIME_FADE_IN 125
13
#define DROWN_OVERLAY_TIME_FADE_OUT 125
14
15
#define DROWN_OVERLAY_DURATION_IN .1
16
#define DROWN_OVERLAY_DURATION_LOOP .25
17
#define DROWN_OVERLAY_DURATION_OUT .1
18
19
#define DROWN_STAGE_NONE 0
20
#define DROWN_STAGE_1 1
21
#define DROWN_STAGE_2 2
22
#define DROWN_STAGE_3 3
23
#define DROWN_STAGE_4 4
24
#define DROWN_STAGE_BITS 3
25
26
#define DROWN_START_BEFORE_DAMAGE_TIME 2000 // Time before you take damage that the shader will start
27
scripts
shared
drown.gsh
Generated by
1.8.17