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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | ARCHETYPE_AMWS "amws" |
#define | ARCHETYPE_APOTHICON_FURY "apothicon_fury" |
#define | ARCHETYPE_ASTRONAUT "astronaut" |
#define | ARCHETYPE_CIVILIAN "civilian" |
#define | ARCHETYPE_DIREWOLF "direwolf" |
#define | ARCHETYPE_GLAIVE "glaive" |
#define | ARCHETYPE_HUMAN "human" |
#define | ARCHETYPE_HUMAN_CLONE "human_clone" |
#define | ARCHETYPE_HUMAN_RIOTSHIELD "human_riotshield" |
#define | ARCHETYPE_HUMAN_RPG "human_rpg" |
#define | ARCHETYPE_HUNTER "hunter" |
#define | ARCHETYPE_KEEPER "keeper" |
#define | ARCHETYPE_KEEPER_COMPANION "keeper_companion" |
#define | ARCHETYPE_MANNEQUIN "mannequin" |
#define | ARCHETYPE_MARGWA "margwa" |
#define | ARCHETYPE_MECHZ "mechz" |
#define | ARCHETYPE_MONKEY "monkey" |
#define | ARCHETYPE_PARASITE "parasite" |
#define | ARCHETYPE_QUADTANK "quadtank" |
#define | ARCHETYPE_RAPS "raps" |
#define | ARCHETYPE_RAZ "raz" |
#define | ARCHETYPE_ROBOT "robot" |
#define | ARCHETYPE_SCOUT "scout" |
#define | ARCHETYPE_SENTINEL_DRONE "sentinel_drone" |
#define | ARCHETYPE_SIEGEBOT "siegebot" |
#define | ARCHETYPE_SKELETON "skeleton" |
#define | ARCHETYPE_SPIDER "spider" |
#define | ARCHETYPE_THRASHER "thrasher" |
#define | ARCHETYPE_TURRET "turret" |
#define | ARCHETYPE_WARLORD "warlord" |
#define | ARCHETYPE_WASP "wasp" |
#define | ARCHETYPE_ZOD_COMPANION "zod_companion" |
#define | ARCHETYPE_ZOMBIE "zombie" |
#define | ARCHETYPE_ZOMBIE_DOG "zombie_dog" |
#define | ARCHETYPE_ZOMBIE_QUAD "zombie_quad" |
#define | HUMAN_FACIAL_DIALOG_ACTIVE "facial_dial" |
#define | IS_HUMAN(__e) (isdefined(__e.archetype) && ((__e.archetype == ARCHETYPE_HUMAN) || (__e.archetype == ARCHETYPE_HUMAN_RIOTSHIELD) || (__e.archetype == ARCHETYPE_HUMAN_RPG) || (__e.archetype == ARCHETYPE_CIVILIAN))) |
#define | IS_ROBOT(__e) (isdefined(__e.archetype) && ( __e.archetype == ARCHETYPE_ROBOT )) |
#define | NMMF_ALL 0x00ffffff |
#define | NMMF_NOVEHICLE 0x00000020 |
#define ARCHETYPE_AMWS "amws" |
Definition at line 30 of file archetype_shared.gsh.
#define ARCHETYPE_APOTHICON_FURY "apothicon_fury" |
Definition at line 23 of file archetype_shared.gsh.
#define ARCHETYPE_ASTRONAUT "astronaut" |
Definition at line 26 of file archetype_shared.gsh.
#define ARCHETYPE_CIVILIAN "civilian" |
Definition at line 13 of file archetype_shared.gsh.
#define ARCHETYPE_DIREWOLF "direwolf" |
Definition at line 12 of file archetype_shared.gsh.
#define ARCHETYPE_GLAIVE "glaive" |
Definition at line 39 of file archetype_shared.gsh.
#define ARCHETYPE_HUMAN "human" |
Definition at line 4 of file archetype_shared.gsh.
#define ARCHETYPE_HUMAN_CLONE "human_clone" |
Definition at line 5 of file archetype_shared.gsh.
#define ARCHETYPE_HUMAN_RIOTSHIELD "human_riotshield" |
Definition at line 6 of file archetype_shared.gsh.
#define ARCHETYPE_HUMAN_RPG "human_rpg" |
Definition at line 7 of file archetype_shared.gsh.
#define ARCHETYPE_HUNTER "hunter" |
Definition at line 31 of file archetype_shared.gsh.
#define ARCHETYPE_KEEPER "keeper" |
Definition at line 24 of file archetype_shared.gsh.
#define ARCHETYPE_KEEPER_COMPANION "keeper_companion" |
Definition at line 22 of file archetype_shared.gsh.
#define ARCHETYPE_MANNEQUIN "mannequin" |
Definition at line 18 of file archetype_shared.gsh.
#define ARCHETYPE_MARGWA "margwa" |
Definition at line 16 of file archetype_shared.gsh.
#define ARCHETYPE_MECHZ "mechz" |
Definition at line 17 of file archetype_shared.gsh.
#define ARCHETYPE_MONKEY "monkey" |
Definition at line 25 of file archetype_shared.gsh.
#define ARCHETYPE_PARASITE "parasite" |
Definition at line 38 of file archetype_shared.gsh.
#define ARCHETYPE_QUADTANK "quadtank" |
Definition at line 32 of file archetype_shared.gsh.
#define ARCHETYPE_RAPS "raps" |
Definition at line 33 of file archetype_shared.gsh.
#define ARCHETYPE_RAZ "raz" |
Definition at line 20 of file archetype_shared.gsh.
#define ARCHETYPE_ROBOT "robot" |
Definition at line 8 of file archetype_shared.gsh.
#define ARCHETYPE_SCOUT "scout" |
Definition at line 34 of file archetype_shared.gsh.
#define ARCHETYPE_SENTINEL_DRONE "sentinel_drone" |
Definition at line 40 of file archetype_shared.gsh.
#define ARCHETYPE_SIEGEBOT "siegebot" |
Definition at line 35 of file archetype_shared.gsh.
#define ARCHETYPE_SKELETON "skeleton" |
Definition at line 14 of file archetype_shared.gsh.
#define ARCHETYPE_SPIDER "spider" |
Definition at line 41 of file archetype_shared.gsh.
#define ARCHETYPE_THRASHER "thrasher" |
Definition at line 19 of file archetype_shared.gsh.
#define ARCHETYPE_TURRET "turret" |
Definition at line 36 of file archetype_shared.gsh.
#define ARCHETYPE_WARLORD "warlord" |
Definition at line 9 of file archetype_shared.gsh.
#define ARCHETYPE_WASP "wasp" |
Definition at line 37 of file archetype_shared.gsh.
#define ARCHETYPE_ZOD_COMPANION "zod_companion" |
Definition at line 15 of file archetype_shared.gsh.
#define ARCHETYPE_ZOMBIE "zombie" |
Definition at line 10 of file archetype_shared.gsh.
#define ARCHETYPE_ZOMBIE_DOG "zombie_dog" |
Definition at line 11 of file archetype_shared.gsh.
#define ARCHETYPE_ZOMBIE_QUAD "zombie_quad" |
Definition at line 21 of file archetype_shared.gsh.
#define HUMAN_FACIAL_DIALOG_ACTIVE "facial_dial" |
Definition at line 56 of file archetype_shared.gsh.
#define IS_HUMAN | ( | __e | ) | (isdefined(__e.archetype) && ((__e.archetype == ARCHETYPE_HUMAN) || (__e.archetype == ARCHETYPE_HUMAN_RIOTSHIELD) || (__e.archetype == ARCHETYPE_HUMAN_RPG) || (__e.archetype == ARCHETYPE_CIVILIAN))) |
Definition at line 46 of file archetype_shared.gsh.
#define IS_ROBOT | ( | __e | ) | (isdefined(__e.archetype) && ( __e.archetype == ARCHETYPE_ROBOT )) |
Definition at line 43 of file archetype_shared.gsh.
#define NMMF_ALL 0x00ffffff |
Definition at line 50 of file archetype_shared.gsh.
#define NMMF_NOVEHICLE 0x00000020 |
Definition at line 49 of file archetype_shared.gsh.