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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | main () |
function | ProwlerCallback_VehicleDamage (eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, damageFromUnderneath, modelIndex, partName) |
function | update () |
function | watch_transform (driver) |
function __init__ | ( | ) |
Definition at line 22 of file _prowler.gsc.
References main().
function main | ( | ) |
Definition at line 28 of file _prowler.gsc.
References ProwlerCallback_VehicleDamage(), and update().
Referenced by __init__().
function ProwlerCallback_VehicleDamage | ( | eInflictor | , |
eAttacker | , | ||
iDamage | , | ||
iDFlags | , | ||
sMeansOfDeath | , | ||
sWeapon | , | ||
vPoint | , | ||
vDir | , | ||
sHitLoc | , | ||
psOffsetTime | , | ||
damageFromUnderneath | , | ||
modelIndex | , | ||
partName | |||
) |
Definition at line 74 of file _prowler.gsc.
Referenced by main().
function update | ( | ) |
function watch_transform | ( | driver | ) |
Definition at line 35 of file _prowler.gsc.
Referenced by update().