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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | deleteOnMissileSwarmStop () |
function | projectile_delete_think (localClientNum) |
function | projectile_move_think (localClientNum, player, start, end) |
function | projectile_spawn (localClientNum) |
function | swarm_sound (localClientNum, origin) |
function | swarm_start (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | swarm_think (localClientNum, sound_origin) |
function __init__ | ( | ) |
Definition at line 17 of file _missile_swarm.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, register(), swarm_start(), and VERSION_SHIP.
function deleteOnMissileSwarmStop | ( | ) |
Definition at line 146 of file _missile_swarm.csc.
Referenced by swarm_sound().
function projectile_delete_think | ( | localClientNum | ) |
Definition at line 155 of file _missile_swarm.csc.
Referenced by projectile_spawn().
function projectile_move_think | ( | localClientNum | , |
player | , | ||
start | , | ||
end | |||
) |
Definition at line 112 of file _missile_swarm.csc.
References end().
Referenced by projectile_spawn().
function projectile_spawn | ( | localClientNum | ) |
Definition at line 90 of file _missile_swarm.csc.
References end(), projectile_delete_think(), projectile_move_think(), and spawn().
Referenced by swarm_think().
function swarm_sound | ( | localClientNum | , |
origin | |||
) |
Definition at line 135 of file _missile_swarm.csc.
References deleteOnMissileSwarmStop(), and spawn().
Referenced by swarm_think().
function swarm_start | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 24 of file _missile_swarm.csc.
References swarm_think().
Referenced by __init__().
function swarm_think | ( | localClientNum | , |
sound_origin | |||
) |
Definition at line 58 of file _missile_swarm.csc.
References projectile_spawn(), and swarm_sound().
Referenced by swarm_start().