‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_lightninggun.gsh File Reference

Go to the source code of this file.

Macros

#define LIGHTNINGGUN_ARC_DAMAGE   50
 
#define LIGHTNINGGUN_ARC_DELAY   0.05
 
#define LIGHTNINGGUN_ARC_FX_MIN_RANGE   1
 
#define LIGHTNINGGUN_ARC_RANGE   300
 
#define LIGHTNINGGUN_ARC_SPEED   650
 
#define LIGHTNINGGUN_ELEC_DURATION_MAX   2
 
#define LIGHTNINGGUN_FX_TAG   "j_spineupper"
 

Macro Definition Documentation

◆ LIGHTNINGGUN_ARC_DAMAGE

#define LIGHTNINGGUN_ARC_DAMAGE   50

Definition at line 5 of file _lightninggun.gsh.

◆ LIGHTNINGGUN_ARC_DELAY

#define LIGHTNINGGUN_ARC_DELAY   0.05

Definition at line 2 of file _lightninggun.gsh.

◆ LIGHTNINGGUN_ARC_FX_MIN_RANGE

#define LIGHTNINGGUN_ARC_FX_MIN_RANGE   1

Definition at line 6 of file _lightninggun.gsh.

◆ LIGHTNINGGUN_ARC_RANGE

#define LIGHTNINGGUN_ARC_RANGE   300

Definition at line 3 of file _lightninggun.gsh.

◆ LIGHTNINGGUN_ARC_SPEED

#define LIGHTNINGGUN_ARC_SPEED   650

Definition at line 4 of file _lightninggun.gsh.

◆ LIGHTNINGGUN_ELEC_DURATION_MAX

#define LIGHTNINGGUN_ELEC_DURATION_MAX   2

Definition at line 1 of file _lightninggun.gsh.

◆ LIGHTNINGGUN_FX_TAG

#define LIGHTNINGGUN_FX_TAG   "j_spineupper"

Definition at line 7 of file _lightninggun.gsh.