![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Macros | |
#define | GLAIVE_BLOOD_FX "glaive_blood_fx" |
#define | GLAIVE_CHANGE_POSITION_TOATTACK_TARGET_DELAY 0.5 |
#define | GLAIVE_FOLLOW_DIST 80 |
#define | GLAIVE_FOLLOWING_TARGET_RANGE 800 |
#define | GLAIVE_FOV_ANGLE 60 |
#define | GLAIVE_MARGWA_AIM_TAG "j_chunk_head_bone" |
#define | GLAIVE_MAX_TIME_AT_SAME_POSITION 1.0 |
#define | GLAIVE_MELEE_DIST 80 |
#define | GLAIVE_MOVE_DIST_HEIGHT 64 |
#define | GLAIVE_MOVE_DIST_MAX 64 |
#define | GLAIVE_NEAR_GOAL_DIST 50 |
#define | GLAIVE_RADIUS 20 |
#define | GLAIVE_REPATH_RANGE 40 |
#define GLAIVE_BLOOD_FX "glaive_blood_fx" |
Definition at line 19 of file _glaive.gsh.
#define GLAIVE_CHANGE_POSITION_TOATTACK_TARGET_DELAY 0.5 |
Definition at line 6 of file _glaive.gsh.
#define GLAIVE_FOLLOW_DIST 80 |
Definition at line 15 of file _glaive.gsh.
#define GLAIVE_FOLLOWING_TARGET_RANGE 800 |
Definition at line 4 of file _glaive.gsh.
#define GLAIVE_FOV_ANGLE 60 |
Definition at line 8 of file _glaive.gsh.
#define GLAIVE_MARGWA_AIM_TAG "j_chunk_head_bone" |
Definition at line 21 of file _glaive.gsh.
#define GLAIVE_MAX_TIME_AT_SAME_POSITION 1.0 |
Definition at line 5 of file _glaive.gsh.
#define GLAIVE_MELEE_DIST 80 |
Definition at line 14 of file _glaive.gsh.
#define GLAIVE_MOVE_DIST_HEIGHT 64 |
Definition at line 11 of file _glaive.gsh.
#define GLAIVE_MOVE_DIST_MAX 64 |
Definition at line 10 of file _glaive.gsh.
#define GLAIVE_NEAR_GOAL_DIST 50 |
Definition at line 17 of file _glaive.gsh.
#define GLAIVE_RADIUS 20 |
Definition at line 2 of file _glaive.gsh.
#define GLAIVE_REPATH_RANGE 40 |
Definition at line 13 of file _glaive.gsh.