‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_gadget_shock_field.csc File Reference

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Macros

#define SHOCK_FIELD_FX_1P   "player/fx_plyr_shock_field_1p"
 
#define SHOCK_FIELD_FX_3P   "player/fx_plyr_shock_field"
 

Functions

function __init__ ()
 
function is_local_player (localClientNum)
 
function player_shock_changed (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 

Macro Definition Documentation

◆ SHOCK_FIELD_FX_1P

#define SHOCK_FIELD_FX_1P   "player/fx_plyr_shock_field_1p"

Definition at line 22 of file _gadget_shock_field.csc.

◆ SHOCK_FIELD_FX_3P

#define SHOCK_FIELD_FX_3P   "player/fx_plyr_shock_field"

Definition at line 23 of file _gadget_shock_field.csc.

Function Documentation

◆ __init__()

function __init__ ( )

◆ is_local_player()

function is_local_player ( localClientNum  )

Definition at line 34 of file _gadget_shock_field.csc.

Referenced by player_shock_changed().

◆ player_shock_changed()

function player_shock_changed ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 79 of file _gadget_shock_field.csc.

References is_local_player(), SHOCK_FIELD_FX_1P, and SHOCK_FIELD_FX_3P.

Referenced by __init__().