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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | SHOCK_FIELD_FX_1P "player/fx_plyr_shock_field_1p" |
#define | SHOCK_FIELD_FX_3P "player/fx_plyr_shock_field" |
Functions | |
function | __init__ () |
function | is_local_player (localClientNum) |
function | player_shock_changed (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
#define SHOCK_FIELD_FX_1P "player/fx_plyr_shock_field_1p" |
Definition at line 22 of file _gadget_shock_field.csc.
#define SHOCK_FIELD_FX_3P "player/fx_plyr_shock_field" |
Definition at line 23 of file _gadget_shock_field.csc.
function __init__ | ( | ) |
Definition at line 28 of file _gadget_shock_field.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, player_shock_changed(), register(), and VERSION_SHIP.
function is_local_player | ( | localClientNum | ) |
Definition at line 34 of file _gadget_shock_field.csc.
Referenced by player_shock_changed().
function player_shock_changed | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 79 of file _gadget_shock_field.csc.
References is_local_player(), SHOCK_FIELD_FX_1P, and SHOCK_FIELD_FX_3P.
Referenced by __init__().