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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | animCategoryChanged (localClientNum, animCategory) |
| function | animCategoryWatcher (localClientNum) |
| function | dog_get_dvar (dvar, def) |
| function | dog_get_dvar_int (dvar, def) |
| function | dog_print (message) |
| function | dog_sound_print (message) |
| function | enemyWatcher (localClientNum) |
| function | getMovementSoundState () |
| function | hasEnemyChanged (last_enemy) |
| function | init () |
| function | isLocalPlayerEnemy (enemy) |
| function | play_dog_sound (localClientNum, sound, position) |
| function | playDeathSounds (localClientNum) |
| function | playLockOnSounds (localClientNum) |
| function | playMovementSounds (localClientNum) |
| function | playPainSounds (localClientNum) |
| function | soundNotify (client_num, entity, note) |
| function | spawned (localClientNum) |
| function animCategoryChanged | ( | localClientNum | , |
| animCategory | |||
| ) |
Definition at line 57 of file _dogs.csc.
References dog_print(), playDeathSounds(), playMovementSounds(), and playPainSounds().
Referenced by animCategoryWatcher().
| function animCategoryWatcher | ( | localClientNum | ) |
| function dog_get_dvar | ( | dvar | , |
| def | |||
| ) |
Definition at line 281 of file _dogs.csc.
Referenced by dog_get_dvar_int().
| function dog_get_dvar_int | ( | dvar | , |
| def | |||
| ) |
Definition at line 275 of file _dogs.csc.
References dog_get_dvar().
| function dog_print | ( | message | ) |
Definition at line 295 of file _dogs.csc.
Referenced by animCategoryChanged().
| function dog_sound_print | ( | message | ) |
Definition at line 291 of file _dogs.csc.
Referenced by play_dog_sound(), and playMovementSounds().
| function enemyWatcher | ( | localClientNum | ) |
| function getMovementSoundState | ( | ) |
Definition at line 145 of file _dogs.csc.
References isLocalPlayerEnemy().
Referenced by playMovementSounds().
| function isLocalPlayerEnemy | ( | enemy | ) |
Definition at line 111 of file _dogs.csc.
Referenced by getMovementSoundState().
| function play_dog_sound | ( | localClientNum | , |
| sound | , | ||
| position | |||
| ) |
Definition at line 299 of file _dogs.csc.
References dog_sound_print().
Referenced by playDeathSounds(), playLockOnSounds(), playMovementSounds(), playPainSounds(), and soundNotify().
| function playDeathSounds | ( | localClientNum | ) |
Definition at line 248 of file _dogs.csc.
References play_dog_sound().
Referenced by animCategoryChanged().
| function playLockOnSounds | ( | localClientNum | ) |
Definition at line 256 of file _dogs.csc.
References play_dog_sound().
| function playMovementSounds | ( | localClientNum | ) |
Definition at line 184 of file _dogs.csc.
References dog_sound_print(), getMovementSoundState(), and play_dog_sound().
Referenced by animCategoryChanged().
| function playPainSounds | ( | localClientNum | ) |
Definition at line 240 of file _dogs.csc.
References play_dog_sound().
Referenced by animCategoryChanged().
| function soundNotify | ( | client_num | , |
| entity | , | ||
| note | |||
| ) |
Definition at line 263 of file _dogs.csc.
References play_dog_sound().
| function spawned | ( | localClientNum | ) |
Definition at line 49 of file _dogs.csc.
References animCategoryWatcher(), and enemyWatcher().