‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_gadget_heat_wave.gsh
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1 #define HEATWAVE_ACTIVATE_VISIONSET "heatwave" // Name of the visionset file
2 #define HEATWAVE_ACTIVATE_VISIONSET_ALIAS "heatwave" // alias in script
3 #define HEATWAVE_ACTIVATE_VISIONSET_PRIORITY 52 // priority vs other visionsets
4 #define HEATWAVE_ACTIVATE_VISIONSET_STEPS 16 // number of steps when ramping in/out
5 #define HEATWAVE_ACTIVATE_VISIONSET_RAMP_IN ( .01 ) // activation ramp-in time
6 #define HEATWAVE_ACTIVATE_VISIONSET_RAMP_HOLD ( 0.1 ) // How long to hold after ramp-in is done and before ramping-out
7 #define HEATWAVE_ACTIVATE_VISIONSET_RAMP_OUT ( 1.1 ) // deactivation ramp-out time
8 
9 #define HEATWAVE_CHARRED_VISIONSET "charred" // Name of the visionset file
10 #define HEATWAVE_CHARRED_VISIONSET_ALIAS "charred" // alias in script
11 #define HEATWAVE_CHARRED_VISIONSET_PRIORITY 53 // priority vs other visionsets
12 #define HEATWAVE_CHARRED_VISIONSET_STEPS 16 // number of steps when ramping in/out
13 #define HEATWAVE_CHARRED_VISIONSET_RAMP_IN ( .01 ) // activation ramp-in time
14 #define HEATWAVE_CHARRED_VISIONSET_RAMP_HOLD ( 2 ) // How long to hold after ramp-in is done and before ramping-out
15 #define HEATWAVE_CHARRED_VISIONSET_RAMP_OUT ( 1.5 ) // deactivation ramp-out time